Blood in the Badlands Archive

  • An update of my character lists for the ongoing Blood in the Badlands campaign… Just so people know, a dead character has to be injured in battle, roll on the character injury table and get a 1… then follow that with a second 1. So fairly unlikely… Golden Statue IconSir...

    Need More Tanks... Always: Everybodys dead Dave….

    An update of my character lists for the ongoing Blood in the Badlands campaign… Just so people know, a dead character has to be injured in battle, roll on the character injury table and get a 1… then follow that with a second 1. So fairly unlikely… Golden Statue IconSir...

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  • “Wilde! You look like a drowned rat!” roared Ulric “Well as much as I debate the nature of the beast the article of expression is about right” This eloquence just left a puzzled expression on Ulrics face… “Means I agree sir” “I knew that! Now what happened down in those...

    Need More Tanks... Always: Madness and Treachery!

    “Wilde! You look like a drowned rat!” roared Ulric “Well as much as I debate the nature of the beast the article of expression is about right” This eloquence just left a puzzled expression on Ulrics face… “Means I agree sir” “I knew that! Now what happened down in those...

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  • In the dark depths of the mines there was the constant chink of tools striking the rockface, the harsh crack of the whip, and the screams of the agonised slaves. The Mad Monk turned to the scorched and blackened figure beside him and muttered… “Arthur, this is another fine mess...

    Need More Tanks... Always: Another Fine Mess…

    In the dark depths of the mines there was the constant chink of tools striking the rockface, the harsh crack of the whip, and the screams of the agonised slaves. The Mad Monk turned to the scorched and blackened figure beside him and muttered… “Arthur, this is another fine mess...

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  • With Sir Ulric off recuperating while overseeing the construction of a new mine, the Mad Monk was despatched to assault Mount Bloodhorn. With plenty of artillery in tow he planed to batter the fortress walls to the ground, and any that remained standing would be subject to the attentions of...

    Need More Tanks... Always: A Distraction…

    With Sir Ulric off recuperating while overseeing the construction of a new mine, the Mad Monk was despatched to assault Mount Bloodhorn. With plenty of artillery in tow he planed to batter the fortress walls to the ground, and any that remained standing would be subject to the attentions of...

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  • Here’s a bit of background for the first part of the end of season game for the Blood in the Badlands campaign – The Battle of Bitterstone Mine. We join Kravyn after he marched south following Karniforex’s defeat to the Ogres.  Kravyn rested fitfully in his makeshift tent, unable to sleep...

    A Taste of Chaos: The Seige of Mount Bloodhorn – Act I – Bitterstone Mine

    Here’s a bit of background for the first part of the end of season game for the Blood in the Badlands campaign – The Battle of Bitterstone Mine. We join Kravyn after he marched south following Karniforex’s defeat to the Ogres.  Kravyn rested fitfully in his makeshift tent, unable to sleep...

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  • Grosque waded through the undergrowth, hacking at stray blood vines and gore roots with his pitted axe. No moon light penetrated this deep into the forest, and the wild landscape hindered his movements. He approached Garka Wyrdeye, who stood motionless. His eyes were pure white, his mind wandered in the...

    A Taste of Chaos: Turn 3 – High Elves vs Beastmen

    Grosque waded through the undergrowth, hacking at stray blood vines and gore roots with his pitted axe. No moon light penetrated this deep into the forest, and the wild landscape hindered his movements. He approached Garka Wyrdeye, who stood motionless. His eyes were pure white, his mind wandered in the...

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  • Turn 3 came with game successes for the Some High Elves, Tomb Kings, Empire and Ogres, whilst Chaos as a whole, orcs and the other contingent of elves suffered defeats. Here’s the maps, stolen again from the GM. And, as its a little hard to read like that. With Colour! Key...

    A Taste of Chaos: Blood in the Badland – Turn 3

    Turn 3 came with game successes for the Some High Elves, Tomb Kings, Empire and Ogres, whilst Chaos as a whole, orcs and the other contingent of elves suffered defeats. Here’s the maps, stolen again from the GM. And, as its a little hard to read like that. With Colour! Key...

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  • So, Turn 2 of the campaign ended with my Minotaur hoard being utterly spanked by Chaos Dwarf sponsored Ogre hoard of Jon in a Blood and Glory scenario. I had foolishly made the mistake of goading my opponant, drawing a crude MS paint picture and posting it up on the...

    A Taste of Chaos: Blood in the badlands – An ogre sized spanking

    So, Turn 2 of the campaign ended with my Minotaur hoard being utterly spanked by Chaos Dwarf sponsored Ogre hoard of Jon in a Blood and Glory scenario. I had foolishly made the mistake of goading my opponant, drawing a crude MS paint picture and posting it up on the...

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  • With a force hastily assembled, Sir Ulric set forth to reach Mount Bloodhorn. He had a lore of life wizard in tow, who promised to use his ways to draw his men from the jaws of death and make them far harder to kill. After a couple of unsuccessful battles...

    Need More Tanks... Always: Background: You’re a WHAT wizard?

    With a force hastily assembled, Sir Ulric set forth to reach Mount Bloodhorn. He had a lore of life wizard in tow, who promised to use his ways to draw his men from the jaws of death and make them far harder to kill. After a couple of unsuccessful battles...

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  • So, turn two has arrived in our campaign so far. Here is the map as it stands (gleefully stolen and copied and pasted from Daz): Key Ogre Kingdoms – 3 Relics, Iron rock (may include O&G forces in any of your armys), Mine +20pts items, Random event = Dawn attack...

    A Taste of Chaos: Blood in the Badlands – Turn two: March

    So, turn two has arrived in our campaign so far. Here is the map as it stands (gleefully stolen and copied and pasted from Daz): Key Ogre Kingdoms – 3 Relics, Iron rock (may include O&G forces in any of your armys), Mine +20pts items, Random event = Dawn attack...

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