Custom Missions Archive

  • Here’s a new 40K tournament mission I’ve worked up. As always looking for feedback. Divide & Conquer Missions Primary (15pts) – Divide & Conquer (see below). Secondary (10pts) – Kill points. Tertiary (5pts) – Hold more objectives with scoring units. … Continue reading → Link to Creative Twilight Original Link...

    Creative Twilight: Mission: Divide & Conquer v1.0.0b

    Here’s a new 40K tournament mission I’ve worked up. As always looking for feedback. Divide & Conquer Missions Primary (15pts) – Divide & Conquer (see below). Secondary (10pts) – Kill points. Tertiary (5pts) – Hold more objectives with scoring units. … Continue reading → Link to Creative Twilight Original Link...

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  • Moving this mission to a final version by simplifying it as people seem to hate a severely modified kill point system. Target Priority Missions Primary (15pts) – Kill points. In addition each player nominates one enemy unit that does not … Continue reading → Link to Creative Twilight Original Link...

    Creative Twilight: Mission: Target Priority 2.0.0

    Moving this mission to a final version by simplifying it as people seem to hate a severely modified kill point system. Target Priority Missions Primary (15pts) – Kill points. In addition each player nominates one enemy unit that does not … Continue reading → Link to Creative Twilight Original Link...

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  • Another mission that needs some tweaks based on the tournament on Saturday. Attack and Defend Missions Primary (15pts) - Attack and Defend (see below) Secondary (10pts) – Modified kill points (see below) Tertiary (5pts) – One objective is placed in the … Continue reading → Link to Creative Twilight Original Link...

    Creative Twilight: Mission: Attack and Defend v3.0.1

    Another mission that needs some tweaks based on the tournament on Saturday. Attack and Defend Missions Primary (15pts) - Attack and Defend (see below) Secondary (10pts) – Modified kill points (see below) Tertiary (5pts) – One objective is placed in the … Continue reading → Link to Creative Twilight Original Link...

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  • After the team tournament at my FLGS this past weekend I noticed I need to tighten up the rules regarding King’s Guard. The rest of the mission remains unchanged. King of the Hill Missions Primary (15pts) – Place one objective … Continue reading → Link to Creative Twilight Original Link...

    Creative Twilight: Mission: King of the Hill v4.0.1

    After the team tournament at my FLGS this past weekend I noticed I need to tighten up the rules regarding King’s Guard. The rest of the mission remains unchanged. King of the Hill Missions Primary (15pts) – Place one objective … Continue reading → Link to Creative Twilight Original Link...

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  • Moving this to a final version with some clarifications. Search and Destroy Missions Primary (15pts) – Search and Destroy Secondary (10pts) – Victory Points Tertiary (5pts) – Bloody Foresight Quaternary (+1pt) – For each of your troop choices at or … Continue reading → Link to Creative Twilight Original Link...

    Creative Twilight: Mission: Search and Destroy v1.0.0

    Moving this to a final version with some clarifications. Search and Destroy Missions Primary (15pts) – Search and Destroy Secondary (10pts) – Victory Points Tertiary (5pts) – Bloody Foresight Quaternary (+1pt) – For each of your troop choices at or … Continue reading → Link to Creative Twilight Original Link...

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  • Some tweaks to the objective rules, outflanking and some wording clarity. The Long Haul Missions Primary (15pts) — Modified capture and control. Secondary (10pts) — Behind the Lines. Tertiary (5pts) — Lead by Example. Quaternary (+1pt) — For each of … Continue reading → Link to Creative Twilight Original Link...

    Creative Twilight: Mission: The Long Haul v2.0.1

    Some tweaks to the objective rules, outflanking and some wording clarity. The Long Haul Missions Primary (15pts) — Modified capture and control. Secondary (10pts) — Behind the Lines. Tertiary (5pts) — Lead by Example. Quaternary (+1pt) — For each of … Continue reading → Link to Creative Twilight Original Link...

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  • Moving this from beta to a final version with some objective clarifications and wording adjustments. King of the Hill v4.0b Missions Primary (15pts) – Place one objective in the center of the table. Use the standard 5th Edition objective rules … Continue reading → Link to Creative Twilight Original Link...

    Creative Twilight: Mission: King of the Hill v4.0.0

    Moving this from beta to a final version with some objective clarifications and wording adjustments. King of the Hill v4.0b Missions Primary (15pts) – Place one objective in the center of the table. Use the standard 5th Edition objective rules … Continue reading → Link to Creative Twilight Original Link...

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  • Adding in the new objective clause and cleaning up some wording for the sake of clarity. Battlefield Superiority Missions Primary (15pts) – Modified table quarters. See below. Secondary (10pts) — Have more kill points than the enemy. Tertiary (5pts) — … Continue reading → Link to Creative Twilight Original Link...

    Creative Twilight: Mission: Battlefield Superiority v2.0.0

    Adding in the new objective clause and cleaning up some wording for the sake of clarity. Battlefield Superiority Missions Primary (15pts) – Modified table quarters. See below. Secondary (10pts) — Have more kill points than the enemy. Tertiary (5pts) — … Continue reading → Link to Creative Twilight Original Link...

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  • Some minor updates for clarification and fairness adjustments. Attack and Defend Objectives Primary (15pts) - Attack and Defend. See below. Secondary (10pts) – Score more kill points with your troop units. Kill points from other units do not count towards this, … Continue reading → Link to Creative Twilight Original Link...

    Creative Twilight: Mission: Attack and Defend v3.0.0 (Updated)

    Some minor updates for clarification and fairness adjustments. Attack and Defend Objectives Primary (15pts) - Attack and Defend. See below. Secondary (10pts) – Score more kill points with your troop units. Kill points from other units do not count towards this, … Continue reading → Link to Creative Twilight Original Link...

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  • I’m adding in some clarifications to ensure things are clear. Also altering the primary objective a bit based on feedback. Recovery Missions Primary (15pts) – Recovery (see below) Secondary (10pts) – Kill points Tertiary (5pts) – Capture and control (rulebook … Continue reading → Link to Creative Twilight Original Link...

    Creative Twilight: Mission: Recovery 2.0.0 (Updated)

    I’m adding in some clarifications to ensure things are clear. Also altering the primary objective a bit based on feedback. Recovery Missions Primary (15pts) – Recovery (see below) Secondary (10pts) – Kill points Tertiary (5pts) – Capture and control (rulebook … Continue reading → Link to Creative Twilight Original Link...

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