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Rules of Our Game Archive
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Faeit 212: Warhammer 40k News and Rumors: Rules of Our Game: Shooting in and out of Cover
Posted on February 2, 2012 | No CommentsToday I wanted to get deep into the abyss on how units deal with area terrain. This comes up often enough, and it seems that enough people really do not know the rules on this one. Rules of Our Game was a weekly post regarding rules. I run across tons... -
Faeit 212: Warhammer 40k News and Rumors: Rules of Our Game: The Within 1" rule
Posted on January 26, 2012 | No CommentsLast weekend, I had played a Chaos Daemon player roll three ones to assault through cover. He was able in the movement phase to be one inch away, so I assumed it did not matter what he rolled. However, he claimed he did not make it. I told him, you... -
Faeit 212: Warhammer 40k News and Rumors: Imperial Officer’s Orders and Psyker Battle Squads in the New FAQ
Posted on January 17, 2012 | No CommentsWe have had a day now to look over the rules and get a handle on some of the new FAQ's. The ones I am going to reference here are the ones that directly effect the Imperial Guard. Read more » Link to Faeit 212: Warhammer 40k News and Rumors... -
Faeit 212: Warhammer 40k News and Rumors: Rules of Our Game: Smoke Launchers During Scout Moves, Beastmasters and Pain Tokens
Posted on November 10, 2011 | No CommentsToday we have a couple of tough rules questions from a reader. These are some of tougher rules issues you can come across, and are sometimes used by rules lawyers to bully their opponents. Scout moving smoke launchers and Pain tokens issues regarding Beastmasters. Rules of Our Game is a weekly... -
Faeit 212: Warhammer 40k News and Rumors: Rules of Our Game: Ceramite Plating and Mission Rules
Posted on November 3, 2011 | No CommentsIn tournaments you are often handed a mission from a tournament organizer that he has written himself, hopefully with a little oversight. However, often you see missions that are not written well, and get all sorts of things confused, which leads to problems on the table top. So today I... -
Faeit 212: Rules of Our Game: Gate of Infinity
Posted on October 13, 2011 | No CommentsTwo sides are locked in a heated close combat, the marines are going to lose. The librarian looks over and sees a clear spot of terrain and declares he using Gate of Infinity to teleport there. Can this be done? Rules of Our Game is a weekly post regarding rules... -
Faeit 212: Rules of Our Game: Skimmers and Saint Celestine
Posted on October 6, 2011 | No CommentsThis weeks Rules of Our Game will take two questions into account. One of which is near and dear to me, since I use Vendettas, the other an email question from a reader. Here are the two Questions: Can a skimmer (ie Vendetta/ Valkyrie) move onto the table only moving 6"... -
Faeit 212: Rules of Our Game: Repeating Mishaps with Warp Quake
Posted on September 29, 2011 | No CommentsA group of Grey Knights has several Strike Squads on the board, the opponent while trying to get close to them scatters within range of the warp quake. Immediately the deepstriking unit mishaps, however a 3 is rolled. The Grey Knight player now chooses to place the misshaping unit alongside... -
Faeit 212: Rules of Our Game: Heroic Sacrifice vs Clone Field
Posted on September 24, 2011 | No CommentsToo many times our beloved game gets bogged down by rules debates at the table. While I am a stickler for the rules, meaning I believe in playing by them, I also tend to let things pass (during friendly games), and then look them up later. A weekly post regarding...








