Space Wolf Archive

  • Hi everyone, I have just put on the finishing touches to the last five Grey Hunters and I have left them over night to dry.  This morning I took two pictures and here they are: As you can see I have kept more or less the same themes throughout, that...

    TrueMiniWargamer.Com: The 2nd Grey Hunter Pack – Part 2

    Hi everyone, I have just put on the finishing touches to the last five Grey Hunters and I have left them over night to dry.  This morning I took two pictures and here they are: As you can see I have kept more or less the same themes throughout, that...

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  • Hi everyone, I have just finished putting together the first five minis of my new Grey Hunter pack, the second of three I intend to build up before I stop once and for all with GW army building.  The reason simply is that GW have pushed me out of 40K...

    TrueMiniWargamer.Com: The 2nd Grey Hunter Pack – Part 1

    Hi everyone, I have just finished putting together the first five minis of my new Grey Hunter pack, the second of three I intend to build up before I stop once and for all with GW army building.  The reason simply is that GW have pushed me out of 40K...

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  • This is the second batch.  Again I’m using chaos marauder legs with the space marine torsos. As with the previous batch I went with a bunch of gear on them.  There is also a variety of heads used in this batch.  Throw in a Catachan arm and some marauder arms. Makes...

    PsychosisPC's The Madhouse Workshop: Another batch of Space Wolf Scout Conversions

    This is the second batch.  Again I’m using chaos marauder legs with the space marine torsos. As with the previous batch I went with a bunch of gear on them.  There is also a variety of heads used in this batch.  Throw in a Catachan arm and some marauder arms. Makes...

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  • First five of these conversions.  When you have lot of left over bitz as I do from the chaos marauders you’ll find that they can make some interesting things. I have yet to work with the plastic space marine scout kit, when I was playing 40k all we had were the...

    PsychosisPC's The Madhouse Workshop: Space Wolf Scout Conversions….Using Chaos Marauder Parts

    First five of these conversions.  When you have lot of left over bitz as I do from the chaos marauders you’ll find that they can make some interesting things. I have yet to work with the plastic space marine scout kit, when I was playing 40k all we had were the...

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  • Renaissance Man: 1. Gabe Dobkin Best General: 1. Tony Kopach — Space Wolves 2. Allen “Blackmoor” Hernandez — Grey Knights 3. Devin — Dark eldar Great job to all of the winners. Link to Sisters of Battle | By: Enlaviour Original Link http://sistersofbattle.org/?p=775

    Sisters of Battle | By: Enlaviour: Nova Open Results

    Renaissance Man: 1. Gabe Dobkin Best General: 1. Tony Kopach — Space Wolves 2. Allen “Blackmoor” Hernandez — Grey Knights 3. Devin — Dark eldar Great job to all of the winners. Link to Sisters of Battle | By: Enlaviour Original Link http://sistersofbattle.org/?p=775

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  • So I just finished watching the last round of the Nova GT between Blackmoor and Tony Kopach. It was rather exciting watching old blood and new blood square off in the final round with the new kids on the block, Grey Knights, and the tried and true Space Wolves. In...

    Sisters of Battle | By: Enlaviour: Winner of the Nova GT

    So I just finished watching the last round of the Nova GT between Blackmoor and Tony Kopach. It was rather exciting watching old blood and new blood square off in the final round with the new kids on the block, Grey Knights, and the tried and true Space Wolves. In...

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  • **Note: I apparently did not take many pictures this round despite it going fairly quickly so please bear with walls of text.** If you Have not read it already, please look here for my round 1 Ard’Boyz battle report. The list I ran was: x1 Librarian: Jump pack, sanguine sword,...

    Sisters of Battle | By: Enlaviour: Battle Report: Game 2 Ard’Boyz Blood Angels v. Space Wolves The fury of Baal

    **Note: I apparently did not take many pictures this round despite it going fairly quickly so please bear with walls of text.** If you Have not read it already, please look here for my round 1 Ard’Boyz battle report. The list I ran was: x1 Librarian: Jump pack, sanguine sword,...

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  • Hi everyone,

I have finally found the time to finish the Wolfguard diorama, between the madness the Libyan situation is causing in the Hotel industry in this little country and my other commitments.  But finally I can post some pics.



I have to...

    TrueMiniWargamer.Com: Diorama Base Nearly Ready

    Hi everyone, I have finally found the time to finish the Wolfguard diorama, between the madness the Libyan situation is causing in the Hotel industry in this little country and my other commitments.  But finally I can post some pics. I have to...

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  • Hi one and all, I have just finished modeling my first Long Fang Pack and I have decided to post up a few pics. I planned on building up a second LF pack in the future and they will have all the same pack markings. Why? Well because it will...

    TrueMiniWargamer.Com: The Long Fangs

    Hi one and all, I have just finished modeling my first Long Fang Pack and I have decided to post up a few pics. I planned on building up a second LF pack in the future and they will have all the same pack markings. Why? Well because it will...

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  • Hi everyone,<br />
<br />
I have been asked how I alter the faces of my Space Wolves. Since this is very easily explained I thought I do a short entry here explaining it on my blog. Unlike other Space Marine Chapters, the Space Wolves have quite a lot of bare headed marines. This is one of the characteristics that make this army so attractive to collect. Despite this, there are still not enough different heads for every single marine. And if you are like me, you don't want two heads to be the same (or just painted with different colours).<br />
The answer is to add mustaches, beards and different hair-styles to the models, besides painting the hair differently. The photo below shows 4 SW with the same head. The head is one from the old SW sprue. Back then we only had 5 different head types, but with the new SW sprues we can count ourselves very lucky. As you can see with a tiny bit of putty work and some painting you can vary heads to no end.<br />
<br />
<div><a href="http://1.bp.blogspot.com/_5lDEN3rUwKY/TRBmlUhpNoI/AAAAAAAAAnc/TgGTwTXLf6k/s1600/gallery_48798_4449_38150.jpg"><img border="0" height="171" src="http://1.bp.blogspot.com/_5lDEN3rUwKY/TRBmlUhpNoI/AAAAAAAAAnc/TgGTwTXLf6k/s320/gallery_48798_4449_38150.jpg" width="320" /></a></div>  <br />
Adding mustaches and beards is very simple. Just mix up some green stuff (kneadite or duro) in a ratio of 3 yellow parts to one blue part. After mixing it well (you should have a uniform colour) roll out a thin piece. Cut a short piece of the roll with a sharp blade and with the help of a needle like tool, pick the putty roll up and attach it under the SW's nose and move into place. The process is the same as attaching teeth to a Wolf Tooth necklace discussed in the previous post. Now leave the putty to cure in situ for 15 to 20 minutes. Then with a blunt rounded hobby blade dipped in talcum powder slowly and delicately press in the groves.<br />
<br />
The beard and hair follow the same process, just shape the form of the hair first by adding small blobs of putty. Once again let the putty cure in situ for 15 to 20 minutes and use a blunt rounded hobby blade dipped in talcum powder to slowly and delicately press in the groves. Try to keep the grooves as long and as adjacent as possible. Don't try to make one long straight groove by a slicing motion - like you're swinging a sword - or you will just manage to dislodge and squash the putty. The motion is more akin to slicing bread but with the tip of the blade, after dipping the blade in talcum powder. Keep the groove pattern natural - straight, wavy - whatever. If in difficulty, a magazine with people in it will serve you as a reference.<br />
<br />
That is basically it. Short, sweet and to the point. The next entry will be another 'Talent Not Required' article detailing how I paint my Grey Hunters. This was a request that I am currently working on. I apologize if it is taking a while, but with a full and part time job, a course by correspondence, painting up the Swiftclaw bikers and finalizing two other projects (a prototype TWC model and a small SW diorama) it is hard to find the time to write it up. But it is nearly ready, pics and all.<br />
<br />
So, until Logan Grimnar starts wearing tight pink latex; Keep playing Space Wolves!<br />
<br />
<div>Farewell and good health,</div><div><br />
</div><div><a href="http://2.bp.blogspot.com/_5lDEN3rUwKY/TQnAiWh3jFI/AAAAAAAAAjM/CH6nPRhrahM/s1600/th_1894c7a1.gif"><img border="0" src="http://2.bp.blogspot.com/_5lDEN3rUwKY/TQnAiWh3jFI/AAAAAAAAAjM/CH6nPRhrahM/s1600/th_1894c7a1.gif" /></a></div>       NR<br />
<div><br />
</div><div><img width="1" height="1" src="https://blogger.googleusercontent.com/tracker/9036478397581288072-4460655645377605364?l=trueminiwargamer.blogspot.com" alt="" /></div>

    TrueMiniWargamer.Com: Talent Not Required – Changing Faces

    Hi everyone,

    I have been asked how I alter the faces of my Space Wolves. Since this is very easily explained I thought I do a short entry here explaining it on my blog. Unlike other Space Marine Chapters, the Space Wolves have quite a lot of bare headed marines. This is one of the characteristics that make this army so attractive to collect. Despite this, there are still not enough different heads for every single marine. And if you are like me, you don't want two heads to be the same (or just painted with different colours).
    The answer is to add mustaches, beards and different hair-styles to the models, besides painting the hair differently. The photo below shows 4 SW with the same head. The head is one from the old SW sprue. Back then we only had 5 different head types, but with the new SW sprues we can count ourselves very lucky. As you can see with a tiny bit of putty work and some painting you can vary heads to no end.


    Adding mustaches and beards is very simple. Just mix up some green stuff (kneadite or duro) in a ratio of 3 yellow parts to one blue part. After mixing it well (you should have a uniform colour) roll out a thin piece. Cut a short piece of the roll with a sharp blade and with the help of a needle like tool, pick the putty roll up and attach it under the SW's nose and move into place. The process is the same as attaching teeth to a Wolf Tooth necklace discussed in the previous post. Now leave the putty to cure in situ for 15 to 20 minutes. Then with a blunt rounded hobby blade dipped in talcum powder slowly and delicately press in the groves.

    The beard and hair follow the same process, just shape the form of the hair first by adding small blobs of putty. Once again let the putty cure in situ for 15 to 20 minutes and use a blunt rounded hobby blade dipped in talcum powder to slowly and delicately press in the groves. Try to keep the grooves as long and as adjacent as possible. Don't try to make one long straight groove by a slicing motion - like you're swinging a sword - or you will just manage to dislodge and squash the putty. The motion is more akin to slicing bread but with the tip of the blade, after dipping the blade in talcum powder. Keep the groove pattern natural - straight, wavy - whatever. If in difficulty, a magazine with people in it will serve you as a reference.

    That is basically it. Short, sweet and to the point. The next entry will be another 'Talent Not Required' article detailing how I paint my Grey Hunters. This was a request that I am currently working on. I apologize if it is taking a while, but with a full and part time job, a course by correspondence, painting up the Swiftclaw bikers and finalizing two other projects (a prototype TWC model and a small SW diorama) it is hard to find the time to write it up. But it is nearly ready, pics and all.

    So, until Logan Grimnar starts wearing tight pink latex; Keep playing Space Wolves!

    Farewell and good health,

           NR

    Continue Reading...

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