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Swags Archive
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DUKE'S INFERNO: Real Time Painting Log 13
Posted on May 14, 2012 | No CommentsThursday April 5, 2012 = 2 ½ hours Played a game on Tuesday, back to work now. Time to work onmore hoses and interceptor backpacks, good thing I got over 20,000 tracks onshuffle!!! Hit up some white with the small brush then came back anddid a heavy coat of the... -
DUKE'S INFERNO: Real Time Painting Log 12
Posted on May 9, 2012 | No CommentsWeek 3 Tuesday April 3, 2012 = 3 hours Took Monday off, so this is now day 12 of work. Did a pass with the white medium sized brush, including all the cloth and hoses. Then started three passes of purples on cloth parts. Link to DUKE'S INFERNO Original Link... -
DUKE'S INFERNO: Real Time Painting Log 14
Posted on May 9, 2012 | No CommentsSunday April 8, 2012 = 3 hours Spent some time matching up the colors on the interceptor packs. Did all the eyes in light blue, then added a coat of transparent blue to them. Ended with more detail on the HQ’s. That takes us to the end of week 3,... -
DUKE'S INFERNO: Real Time Painting Log 11
Posted on May 9, 2012 | No CommentsSunday March 31, Day 11 = 4 hoursEnd of week 2, total for the week = 20 hoursOverall total 48 hours Had a great day working the airbrush. Mask off the flaps andpainted on the Raven. Hit all the marines with a Minwax water-based wood stainthat was mixed 50/50 with... -
DUKE'S INFERNO: Chaos Wasteland Game Table Part 3 More Terrain
Posted on April 24, 2012 | No CommentsWelcome back followers of Chaos. Swags here in another update from the realm of pain and suffering that is the Chaos Wastelands. Continuing on with the terrain discussion I’m going to start with the “Frozen Forest” today. My general idea for the board was to have the terrain show a... -
DUKE'S INFERNO: How to: Building a gaming table (part 2)
Posted on April 16, 2012 | No CommentsHello all, its time to go back to the land of Chaos and see whats going on.This time I’m going to be looking at some of the terrain. As I knew I wanted to glue like 75% of it down, the placement, shape, size and type was going to be... -
DUKE'S INFERNO: Real Time Painting Log 10
Posted on April 14, 2012 | No CommentsWell here we are on the eve of week 2. Its Sunday night, 4/1/2012. Its been a good push for such a short time. I got all the pre-wash detail done, then washed, then did a 3 colors on all the force weapons and important ranged weapons. I totaled out... -
DUKE'S INFERNO: Real Time Painting Log 9
Posted on April 11, 2012 | No CommentsTest fig up!!! Blue is a simple 3 step blue/powder blue/white. Link to DUKE'S INFERNO Original Link http://dukesinferno.blogspot.com/2012/04/real-time-painting-log-9.html -
DUKE'S INFERNO: Real Time Painting Log 8
Posted on April 9, 2012 | No CommentsEnd of week 2!!!! Day 11 = 4 hoursHad a great day working the airbrush. Mask off the flaps andpainted on the Raven. Hit all the marines with a Minwax water-based wood stainthat was mixed 50/50 with water. Its important to mix it in a good bottle that won’tleek when... -
DUKE'S INFERNO: Real Time Painting Log 7
Posted on April 6, 2012 | No CommentsDay 10 = 3 more hours. Took off the bases, put the marines back on the foam core togo back to the airbrush for more work. Day 10 = 3 hours, Saturday Mar31st.Took off the bases, put the marines back on the foam core togo back to the airbrush for...









