Category Archives: Game Design

Codex LATD 5, updated and fixed again : )

    Ok thanks everyone for bearing with me.¬† Here’s the latest version, V5: Codex_Lost_and_The_Damned_ChaosGerbil_v5 “Patch notes” are back! I am doing generally doing Codex: LATD edits as fast as I can and I haven’t been pausing long enough for … Continue reading

Posted in Codex: Lost And The Damned, Game Design, Traitor Imperial Guard, Warhammer 40K | 4 Comments

Codex: Lost and the Damned

Holy smokes kids, I sat on this last edit for far too long. did some more work tonight to polish it and I’m very proud of my baby now. This is my Lost and the Damned fandex, crafted with care. … Continue reading

Posted in Codex: Lost And The Damned, Game Design, Traitor Imperial Guard, Warhammer 40K | 8 Comments

Chaosgerbil's Modular Mission System for Warhammer 40,000

Let’s face it, the 5th edition missions could be better. This a 40k mission system prototype, ready for playtesting. Battle Points are used to determine a winner. Do not be scared by the use of Battle Points, it works differently … Continue reading

Posted in Game Design, Warhammer 40K | 2 Comments

Mercenary Lord Darion Haven

A Lost and the Damned Special Character (Designed by BOBliness, edited by Chaosgerbil.) A governor on a little-known and inconsequential planet in the Timbra sector on the Eastern fringe, Lord Darion Haven was one of the first to trade with … Continue reading

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Codex: Lost and The Damned 2.15 (UPDATED)

The new version is out! Codex: Lost and The Damned 2.15 (PDF) It has a background graphic¬† now and a new chaotic image for the dividers. I have been increasing the font size from 9 to 10 in entries for … Continue reading

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Codex: Lost and The Damned 2.0 is here!

Yay! After much tweaking and fixing, I now present to you Codex: Lost and The Damned 2.0. (UPDATED 3/27/10) I haven’t gotten around yet to adding in new HQ’s and special characters, but I wanted to focus on getting the … Continue reading

Posted in Codex: Lost And The Damned, Game Design, Warhammer 40K | 6 Comments

Open letter to Gav Thorpe

This is my response to Gav Thorpe, primary author of the current Chaos Codex. Thrope was man enough to pen the following words about the CSM ‘dex on his blog. http://mechanicalhamster.wordpress.com/2009/09/10/differences-of-opinion/ http://mechanicalhamster.wordpress.com/2009/09/15/the-glory-of-chaos/ I’ve nerd-raged on this topic many times before, … Continue reading

Posted in Game Design, Warhammer 40K | 7 Comments

Redesigning Warhammer 40,000

40k uses a lot of rules to achieve a simple result: How many models are removed? We can get to that result in a faster and more intuitive way. I’m working on an alternate ruleset that is compatible with the … Continue reading

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A recent history of Nykara

Here is some background for my fantasy world: A recent history of Nykara The Golden Age (years previous to 3253) Little is known by commoners about the history of Nykara before the cataclysm known as The Godfall. Most records were … Continue reading

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Posted in Game Design, World of Nykara | 1 Comment