Like clockwork the clock has finally hit midnight. As expected nothing the new Tyranid formations aren't too earth shattering.

Still, they look damn fun, one in particular being super silly. With the end of the three-part Rising Leviathan Dataslates, it is safe to say Tyranid players should stop complaining.

A few old rules missing from the new Tyranid codex are back in these Dataslates along with some new broken stuff. The big test will be seeing if tournament organizers allow them in, with any luck the stink from the now ancient Tau formation should be gone.

Well without further ado here is the last batch of Tyranid Formations! Via the Hive Mind Forum I believe..

Bioblast Node
• 1 Tyranid Warrior Brood
• 3 Carnifex Broods
• 1 Tyrannofex


Special Rules: Bio-deluge: All units in this Formation have the Split Fire special rule. In addition, models in this Formation that are within 12" of this Formation’s Tyranid Warrior Brood can re-roll failed To Wound rolls of 1 in the Shooting phase.

Wrecker Node
• 1 Tyranid Warrior Brood
• 3 Carnifex Broods


Special Rules: Rampage of Destruction: Carnifexes in this Formation inflict D3+1 Hammer of Wrath hits instead of the usual D3. In addition, models in this Formation that are within 12" of this Formation’s Tyranid Warrior Brood can re-roll failed To Wound rolls of 1 in the Assault phase.

Tyrant Node
• 1 Hive Tyrant
• 1 Tyrant Guard Brood
• 1 Venomthrope Brood

Special Rules: Command Node: The Hive Tyrant in this Formation adds 6" to its synapse range.


Subterranean Swarm
• 1 Trygon Prime
• 1 Trygon
• 1 Mawloc
• 3 Ravener Broods


Special Rules: They Came From Below…: All units in this Formation must be placed in Reserve. Make a single Reserve Roll for the entire Formation. When the Formation arrives from Reserve, deploy the Trygon Prime first, by Deep Strike, using its Subterranean Assault special rule. Once the Trygon Prime’s final position has been established, the Formation’s three Ravener Broods immediately enter play.
Place the Ravener units so that all of their models are wholly within 6” of the Trygon Prime’s base and in unit coherency. These models cannot be placed within 1” of enemy models or within impassable terrain; if any models cannot be placed, these excess models are removed as casualties. The Formation’s Ravener Broods cannot move in the Movement phase or charge on the same turn they arrive, but can shoot or Run.
The Formation’s Trygon and Mawloc enter play via Deep Strike as usual.

Living Tide
• 1 Tyrant Node
• 1 Synaptic Swarm (see Tyranid Invasion - Rising Leviathan II)
• 3 Endless Swarms (see Tyranid Invasion - Rising Leviathan II)
• 1 Wrecker Node
• 1 Skyblight Swarm (see Tyranid Invasion - Rising Leviathan II)

Special Rules:
Fear

Synaptic Command Network: As long as the Hive Tyrant from the Tyrant Node Formation has not been removed as a casualty, then all other Synapse Creatures from this Formation that are within its synapse range add 6" to their own synapse range.
The Swarm Unleashed: As long as the Hive Tyrant from the Tyrant Node Formation has not been removed as a casualty, you can re-roll failed results when rolling to see if a Termagant, Hormagaunt or Gargoyle Brood from this Formation that has been completely destroyed is replaced (see the Endless Swarm or Skyswarm special rules in Tyranid Invasion - Rising Leviathan II).

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Rumor Has It is rated: mongering for spreading pseudo truthieness through leaks and rumors about Warhammer 40k