Just a quick bit to add to the 40K Basics archives - scale in 40K.  Not the scale of the models or the battlefield, or how silly it is that a bolter can only shoot as far as a man can run in 2-4 turns (or how long a turn is...).  Rather, how the scale of a game can affect how powerful something can be. There's two aspects involved.     First is relative power.  The smaller the