My first problem was 2x5 jet bikes are a waste compared to units of three. Which ironically are harder to kill, due to their small footprint.
I also have gone off my wraithguard recently. Most games I found them not doing a great deal, and my army still coming good, so by dropping them I may be able to find a more flexible troop choice.
My next two issues were my wraithlords. I have a love/hate relationship with them. I love the models, I hate what they do. This leads me on to my next point. I needed more straight up killing. Relying on failing saves can some times be a crutch. I needed some fire power that is a pure kick in the nuts.
This leads me to a tau commander joing a riptide. You know the drill, str 8 ap2 large blast, twin linked, ignores cover. For the points this is a crazy combo, it hits like a train and unlike the writhguard/lords can threaten from a long distance (60").
For a bit more marine killing ( and especially marine bikes and jet bikes) I've added in a dark reaper unit. With their great range and low ap, with ignoring jink they allow me another tool in there locker
Anyway here's the list guys and girls
+++ eldar with tau (2000pts) +++
+++ 2000pt Codex: Eldar 6th Edition (2013), Codex: Tau Empire (2013), Vraksian Renegades & Heretics Roster (Primary Detachment, Allied Detachment, Fortification)) +++
Selections:
Codex: Eldar 6th Edition (2013) (Primary Detachment) Selections:
+ HQ +
* Farseer
(Ancient Doom, Battle Focus, Fleet, Ghosthelm, Independent Character, Psychic Disciplines: Divination, Runes of Fate, Telepathy, Psyker (Mastery Level 3), Rune Armour)
Singing spear, The Spirit Stone of Anath'lan (*)
* Eldar Jetbike
(*)
Twin-linked shuriken catapult
+ Troops +
* Guardian Defenders
(Ancient Doom, Battle Focus, Fleet)
10x Guardian
* Wave Serpent
Holo-fields (*), Serpent Field, Twin-linked scatter lasers, Twin-linked shuriken catapults
* Guardian Defenders
(Ancient Doom, Battle Focus, Fleet)
10x Guardian
* Wave Serpent
Holo-fields (*), Serpent Field, Twin-linked scatter lasers, Twin-linked shuriken catapults
* Rangers
(Ancient Doom, Battle Focus, Fleet, Infiltrate, Move Through Cover, Stealth)
5x Ranger
* Windrider Jetbike Squadron
(Ancient Doom, Battle Focus, Eldar Jetbike)
3x Guardian Jetbike, Twin-Linked Shuriken Catapult
* Windrider Jetbike Squadron
(Ancient Doom, Battle Focus, Eldar Jetbike)
3x Guardian Jetbike, Twin-Linked Shuriken Catapult
+ Fast Attack +
* Crimson Hunter
(Skyhunter, Vector Dancer)
Pulse Laser
* Warp Spiders
(Ancient Doom, Battle Focus, Fleet, Hit & Run, Warp Jump Generator)
6x Warp Spider
* Warp Spiders
(Ancient Doom, Battle Focus, Fleet, Hit & Run, Warp Jump Generator)
6x Warp Spider
+ Heavy Support +
* Dark Reapers
(Ancient Doom, Slow and Purposeful)
* 5x Dark Reaper
5x Reaper launcher
* Exarch
Fast Shot (*), Night Vision (*), Tempest launcher
* Wraithknight
(Ancient Doom, Fearless)
Two Heavy Wraithcannons
Codex: Tau Empire (2013) (Allied Detachment) Selections:
+ HQ +
* Commander
(Independent Character, Supporting Fire, Very Bulky)
Command and Control Node, Multi-spectrum Sensor Suite, Puretide Engram Neurochip, XV8-02 Crisis 'Iridium' Battlesuit
+ Elites +
* XV104 Riptide
(Nova Reactor, Supporting Fire)
Ion Accelerator, Twin-linked Smart Missile System
* Shielded Missile Drone
(Supporting Fire)
Missile Pod, Shield generator (*)
+ Troops +
* Kroot Carnivore Squad
10x Kroot