In this installment of OoOE, I'll take a look at the two starter sets for WM/H, one for Warmachine, one for Hordes.  This dips into four different factions and two different rules sets, each with an iconic casters and a list that can touch on many different aspects of the rules sets and relative power levels of the different models.  Some of these things won't be immediately obvious to new players, but some will.  Let me say that as I've been trying to get my feet under me, I've learned some of the models I thought were utter ass at first look are actually some of the most useful.  So I'll be doing a brief overview of all four boxes and then talking about the models in relationship to each other.


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