This is really part 2 of the previous post.  The second group of unwashed and unprimed Reaper Bones.  They suffered from the same paint adhesion and fading issues as the previous set.  This resulted in very uneven coverage and difficulty refining detail.

The next batch of Bones will be washed and scrubbed but unprimered as well.  Learning from this experiment the next batch will only be a couple of minis instead of whole squads!

 I'm building my vibe for the Serene Dawn SFRPG setting that I'm developing with Ubiquitous Rat and this group represents a few more example organizations.  The lavender and white Corporate color scheme of En-V are sampled on this Bio enhanced sniper  She has a Bio-Substitute eye and the pallid, bruised, skin that is the basis for their nickname "Zombie".  These side effects of the En-V rejuvenation process are common but typically reduce in prominence over time.  Most En-V clients cover the side effects with cosmetics but the Zombie Snipers frequently emphasize the effect for the fear factor.

 The heavy team in blue is a ViSPro Mediation Team.  These teams are more combat oriented than Proving Teams in general and are sort of a Corporate Police Force and guardian service.  A private army in all respects.
 Serene Dawn is not a war-game but conflict is common.  All the same I'll want to paint up a bunch of agent types and Si-Fi explorer types as well as a wide variety of civilians.
Flamers and miniguns.. oh my!
 Since Team Logos and product ads are so common I'll have to get better at lettering!

A team sporting this much firepower is likely an anti-piracy detail or a conflict resolution detail.