Raid on Port Corinth (9)

Raid on Port Corinth (9)

Hi all,since the last update I had to complete the rivets of the 2nd PONOS.Which in return completed the actual building phase of the diorama.But what I definitely wanted to add was a firing effect for the PONOS' howitzer.So I started with the base from plastic card...
Raid on Port Corinth (8)

Raid on Port Corinth (8)

Hi Everybody,@ Malevengion wrote:Looks good so far! It seems to me that the men would get cooked and/ or asphyxiated in the environment. I'm not sure what would be needed though. Maybe masks for the soldiers or some sort of refrigerant blaster to make the assault...
Raid on Port Corinth (7)

Raid on Port Corinth (7)

Hi all,thank you for the feedback and recommendations.First I added the exhausts.I kept them relatively simple, as I have to adjust the lava around it too. But at least I gave them some flaps to keep water (and lava) out. Next part of detailing were the large hatches...
Raid on Port Corinth (6)

Raid on Port Corinth (6)

Hi all,so my first task was to find the proper position and "stance" of the amphibious vehicles.The first PONOS is to be close to the steps and maybe even a bit of "bobbing on the waves".  With the sides properly built up to simulate the bobbing, I had to apply...
Raid on Port Corinth (5)

Raid on Port Corinth (5)

Hi all,now that "The Prototype" is completed - http://fischers-design-shop.blogspot.de/p/the-prototype.html- and being voted on at CMoN - http://www.coolminiornot.com/357425 - I was looking for the next project.I should continue with POLLUX and CASTOR -...