The latest team to join The Hall of Fame, where all the past Blood Bowl teams reside..
The Abydon Despoilers.
This isn't my team, unfortunately. It is a commissioned project.
I am quite happy with the result and it has me looking forward to painting my own Khemri team.
There is just something very pleasing to me about the theme, colors and style of the Egyptian Undead.
Khemri is one of the most challenging teams in Blood Bowl. They probably rank there with Vampires and the Stunty teams for playability. No players with better than Agility 2 is a big sign that this is a hard team to play: even the ball carriers are only agility 2, which on most teams means you'd not even consider giving them the ball. The team does have access to four mummies... hard to turn your nose up at four strength 5 players, but they start with no useful skills and suffer from 'decay' which means they get 2 injuries for every one they receive: ouch.
I'm in the camp that believe the Khemri deserve a revision. Probably not the four Mighty Blow Mummies they had before, but maybe giving the Throw-ra's Agility 3, and Agility Access skills on standard rolls might be in order too. Blitz-ra's should go down in cost to 80k, there is just no reason they should cost the same as wights when their agility is so poor in comparison. And remove the Decay skill from Mummies and I think the team would still be challenging, but a more fair construction.
In the meantime, let's take a look at the team!
The whole team is from the Egyptain Undead line from Willy Miniatures, except for the tokens which is a shield from GW Khemri and scratch built scarab beads.
The Abydon Despoilers.
This isn't my team, unfortunately. It is a commissioned project.
I am quite happy with the result and it has me looking forward to painting my own Khemri team.
There is just something very pleasing to me about the theme, colors and style of the Egyptian Undead.
Khemri is one of the most challenging teams in Blood Bowl. They probably rank there with Vampires and the Stunty teams for playability. No players with better than Agility 2 is a big sign that this is a hard team to play: even the ball carriers are only agility 2, which on most teams means you'd not even consider giving them the ball. The team does have access to four mummies... hard to turn your nose up at four strength 5 players, but they start with no useful skills and suffer from 'decay' which means they get 2 injuries for every one they receive: ouch.
I'm in the camp that believe the Khemri deserve a revision. Probably not the four Mighty Blow Mummies they had before, but maybe giving the Throw-ra's Agility 3, and Agility Access skills on standard rolls might be in order too. Blitz-ra's should go down in cost to 80k, there is just no reason they should cost the same as wights when their agility is so poor in comparison. And remove the Decay skill from Mummies and I think the team would still be challenging, but a more fair construction.
In the meantime, let's take a look at the team!
The whole team is from the Egyptain Undead line from Willy Miniatures, except for the tokens which is a shield from GW Khemri and scratch built scarab beads.
The Mummies
Other than theme, this is probably the most compelling reason to play Khemri: four strength 5 players!
These are very large miniatures. They're serious hulks.
The Blitz-Ras and Throw-Ras: the workhorses of the team.
Skeletons: the fodder of the team.
Willy Minis really outdid themselves: i love these sculpts.
A set of Tokens: I believe every team should have their own themed tokens.
A team can't complain about having some Star Players to draw on either!
Hack Enslash: A chainsaw is a cheap and devastating inducement.
Ramtut III: A strength 6 break-tackling, mighty blow Mummy! Bringing the hurt.
Setekh: Strength 4 block, break tackle, strip-ball: very handy defensive player.
Ramtut is an especially large Mummy... he's nearly the size of an Ogre or Troll, and in fact is bigger than my 2nd edition Orc team's Troll!
Now that is a frightening looking line up!
You can see how Ramtut towers over the already very large Mummy miniatures.
To give him the impression of greater age I gave him a darker skin tone and wrappings more moldering and dark. To lighten it back up a bit and make him stand out more I also added polished ivory to his turquoise ornamentation.
And now the whole team together (click for larger):
The Abydon Despoilers
I tried, but I can't resist...
Enjoy!