From Mars' Project Blog |
From Mars' Project Blog |
From Mars' Project Blog |
We had our first round of the Planetary Empires campaign come to a close. In the narrative the planet's vegetation has become hostile, as if it is feeding off the violence raging across the planet. Huge vine-like thickets have begun springing up over night. So to reflect this I put a little flock on the tiles to look like clumps of tower vegetation.
From Mars' Project Blog |
In addition, I had it so that whomever won the most Cities of Death victories in the first round got to claim the Hive City tile, Halcyon 5. It was a draw between myself and one other player, and so we rolled off. I ended up getting the hive, go Dark Angels!
From Mars' Project Blog |
Lastly, I implemented a bounty system where in players can place bounties on other players units. The first player to kill them can collect the bounty. Your's truly and his Ven Dred proved hard to kill so a bounty was placed on him by our bug player, Steve. Pat, from this blog right here, collected the bounty in hail of Long Fang fire, and was paid accordingly:
From Mars' Project Blog |
The brand is apropos I think.
Thanks for reading,
T