1750 Pts – Space Wolves Roster

HQ: Rune Priest in Power Armour (1#, 100 pts) – Hops in Rhino
1 Rune Priest in Power Armour, 100 pts (Living Lightning; Murderous Hurricane)

Elite: Wolf Guard Pack (6#, 238 pts)
5 Wolf Guard in Power Armour (Combi-Meltagun x1; Power Fist x1) – Join razorback/Rhino Squads
1 Wolf Guard in Power Armour (Combi-Meltagun x1) – Joins Scouts for double melta

Elite: Lone Wolf in Terminator Armour (1#, 85 pts) – Area Denial/LR threat
1 Lone Wolf in Terminator Armour, 85 pts (Terminator Armour; Storm Shield; Chain Fist)

Elite: Wolf Scouts Pack (5#, 85 pts) – Uses Behind Enemy Lines to tag some important mech/devastator type units.
5 Wolf Scouts Pack, 85 pts (Meltagun)

Troops: Grey Hunters Pack (6#, 155 pts) – Home Base campers
5 Grey Hunters Pack, 155 pts (Meltagun)
1 Razorback (Twin-Linked Lascannon)

Troops: Grey Hunters Pack (6#, 130 pts) – The heavy Bolter Razors push mid, once position is achieved they can use the TL-HB to thin infantry or tag light armor.  Each unit has a standard plus a power fist/combi melta wolf guard.  Tossing 2 into combat should be pretty solid against anything but uber CC units.
5 Grey Hunters Pack, 130 pts (Wolf Standard; Meltagun)
1 Razorback (Twin-Linked Heavy Bolter)

Troops: Grey Hunters Pack (6#, 130 pts)
5 Grey Hunters Pack, 130 pts (Wolf Standard; Meltagun)
1 Razorback (Twin-Linked Heavy Bolter)

Troops: Grey Hunters Pack (6#, 130 pts)
5 Grey Hunters Pack, 130 pts (Wolf Standard; Meltagun)
1 Razorback (Twin-Linked Heavy Bolter)

Troops: Grey Hunters Pack (6#, 130 pts)
5 Grey Hunters Pack, 130 pts (Wolf Standard; Meltagun)
1 Razorback (Twin-Linked Heavy Bolter)

Troops: Grey Hunters Pack (9#, 170 pts) – Full 10 man unit in a rhino to increase marine presence midfield, also has a WG with fist/melta.
8 Grey Hunters Pack, 170 pts (Wolf Standard; Meltagun)
1 Rhino

Heavy Support: Long Fangs Pack (6#, 140 pts) – I guess I’m that guy.
6 Long Fangs Pack, 140 pts (Missile Launcher x5)

Heavy Support: Long Fangs Pack (6#, 140 pts)
6 Long Fangs Pack, 140 pts (Missile Launcher x5)

Heavy Support: Long Fangs Pack (5#, 115 pts)
5 Long Fangs Pack, 115 pts (Missile Launcher x4)

HQ: 1
Elite: 3
Troops: 6
Fast: 0
Heavy: 3

Total Roster Cost: 1748

Stats: 14 Missiles, 1 TL-Lascannon, 4 TL-Heavy Bolters, 13 Meltas, 6 Vehicles, 63 Marines

My worries are that 6 man units can be pretty fragile, it doesn’t take much to make em pretty much balls in combat but with double melta in each, the hope is meltaguns survive to fry armor.  The 10 man unit is pretty tough though and should hopefully boost marine presence.  It’s less ranged shooting than I’m used to but it still should get the job done…  Should I just turn the razors into rhinos, drop 1 and boost the rest of them in unit size?

Thoughts are very much appreciated.