After the last post, I started the reworking by marking out the area that was going to be trimmed away from the existing project, which also included a section of the scenery where I want to try something a little different to the original idea.


Note that I don't actually throw out any of the trimmed MDF as I'll use it for things like objective markers or other small scenery pieces that I'll fool around with in the future. For right now those projects are just going to have to be content with buzzing around in my head.

Any pieces of MDF that might be too small for a base of any kind will be kept anyway and used as base filler for small rises in the terrain or cut into tiny little fragments and used as rubble fill in projects. Always think outside the square before tossing anything into the trash. Our hobby is expensive enough without throwing away material that may be good for something else. I'll do a post at another time on how to save yourself some money by using trash.


Naturally, after the trimming the edges are pretty rough. Like I said in my last post, some more preplanning would have made this a whole lot easier. Having to cut the MDF with a Dremel cutting disk was very slow going.


Just a look at another side of the trimming. You can see the friction burning on the edge of the MDF caused by the Dremel cutting disk. That little sucker gets hot when it's trimming.


This is after I've given the edges a sanding with a medium grade sandpaper. I got my sandpaper at a discount store where it was about $2 for something like 10 sheets of mixed grades. The sanding block I use is just a trimmed piece of scrap timber that I had laying around and the piece of timer was waste from packaging that had been thrown out.

So the next part is to continue on with the wire frames for the existing trees and to add some new trees into the scene as well. That will come in the next post.

Posts in this series:
- Reviving old projects.
- Trimming the base.