Here are a few rules that we have been testing, but have not added to the update yet. They may or may not make it in. I figured I would give you a glimpse at what we are cooking up behind the scenes.
Auto-fire: Any time a stationary model with a heavy weapon that has 3 or more shots fires, the shooting player may choose to initiate an Auto-fire attack; the player lays down a 3 x 5 inch Auto-fire template down with the long edge facing the shooting model. All models under the template generate one extra to hit dice in addition to the weapons usual rate of fire. These shooting attacks are all made at -1 BS. Wounds are allocated one at a time starting with the closest model, you may not place a second hit on any model until every model under the template has been allocated a hit.
Strength in Numbers: If you out number your opponent in the assault phase your models gain +1 to hit with all close combat attacks. However if you lose combat while outnumbering your opponent you have -1 to your leadership test.
Chain Blades: 2 points
Any model armed with a close combat weapon may upgrade it to a Chain Blade. These are vicious flesh rending, armor shredding weapons. Chain Blades are AP 4. (You may not upgrade combat accessories to Chain Blades)