Hey Buffer, I'd be interested to hear your opinion on this. I too have been a DA fan for a long time.

Well, good evening to you all. I'm taking a long time to write a fairly short intro to one pic because I'm typing whilst looking at the TV.

Erm, played around with some colours. Rather than arse around with I think I counted 7(?) different paints, shades, glazes and whatever other watered down horses piss they can sell you, I decided to use no more than 3 colours for the DA armour. These colours are caliban green, moot green and sybarite green. The last two are the same brightness, but I really loved the look of sybarite green that I convert the final highlights into a desaturated erm, line highlight.

Very very rough and ready, just to see how the colours played out. 
Now, here are my caveats; 1) I hate GW's all over highlighting thingy, they have a word for it I think but I can't remember it at the moment. 2) Bearing that in mind, I've gone for a top down zenithal approach (which will be easier to see with the proper lighting rig, but to get the picture I have to stand up and clear my desk, and whilst I appreciate all my followers and commenters, I've got a bit of a sore leg. I then chose a band of the model, in this case a band from head down to feet across his right hand side, this is where I've focused edge highlights. (Bear in mind, this hypothetical band of light widens at the base to incorporate both right and left foot. But the light is v much focused on his right hand side.
So let's just all pretend that he's fighting a battle to the North, while the primary sun of the hypothetical planet is in the East.

Yeah tenuous, but fucked if I'm going to do all over edge highlights.

Errr that was a lot of words for a fairly uninteresting post.

Steve

PS: Just realised that if I type whilst looking at the tv, I write 'erm' a lot.