So the dust settles across the plains of Mansfield, armour dented, swords broken ego's shattered- (apart from Venerable (Sons of Sanguinius) who is now 4 tournament wins from 4..) following another amazing Blog Wars tournament, again big thanks to Alex, From the Fang for organising the event!
It was a last minute change of plans, (and a 'yes dear you can go' from the wife) that I decided to take my forces to BW4, with a faint hope of bettering my tally of played 6, lost 4, drawn 2- and that the weeman spoon wouldn't be heading home with me..
Following several battles with my daemons against Siph, I decided to go for a 4 god list, using key units from all of the powers. My special character was a 'no brainer' Fateweaver, he is a beast when it comes to the amount of firepower he can dish out- as well as aiming for more than one unit.. The rest of the army fell into place, the core army was based on 3 fliers- Fatey, a bloodthirster and a daemon prince with wings - the plan was to get them onto the field as a wave - and hit the opposition hard.
The Force:
Fateweaver
Bloodthirster unholy might/blessing of the blood god
5 flamers
3 flamers
3 bloodcrusher 1 fury of khorne
8 bloodletter
7 plaguebearers
5 pink horrors
5 pink horrors plus changling
3 screamers
5 seekers
1 Deamon Prince, with wings, breath of chaos iron hind
1 soul grinder phlegm
Battle 1 -John, from Blood Claw (Blood Claw) Ultramarine 1st Company and IG allies (Dark Angels rules)
So the first battle saw my daemons taking on an Ultramarine force (hmm- my first 40k love, vs my new 40k love... )
Mission- Objectives
Battle 2- Rob, from Generation 40k (generation 40k) Grey Knights/Blood Angels force
Battle 2 saw me taking on Rob again, we fought at Blog Wars 3, were my Khorne daemons didn't fare to well..
Mission- Relic
Battle 3- Morrbane from midtable-obscurity (midtable-obscurity)Tyranids
Mission- Purge the Alien
So the first battle saw my daemons taking on an Ultramarine force (hmm- my first 40k love, vs my new 40k love... )
Mission- Objectives
- My preferred first wave hit home, and landed as plan to the most part- flamers, DP and Fateeweaver opening up killing marines
- No further reserves apart from my seekers for two turns due to poor dice rolling (plus the +1 to reserve rolls- curse that warlord trait!)
- lots of shooting and close combat on both sides, resulting in few numbers on both sides
- Fateweaver scored 2 boon of mutations- (so glad I painted up 2 Chaos Spawn just in case)
- my 5 reserves all arrive in turn 4, with the plaguebearers and bloodletters arriving to claim two objectives
Battle 2- Rob, from Generation 40k (generation 40k) Grey Knights/Blood Angels force
Battle 2 saw me taking on Rob again, we fought at Blog Wars 3, were my Khorne daemons didn't fare to well..
Mission- Relic
- The chaos dice gods deserted me for this game, thus wave 2 arrived- all my troops and lightly armed units!
- GK/BA took control of the battlefield, leaving very few units left
- reserves arrive, taking control of the centre, Suol Grinder arrives and mishaps onto the build in the daemon deployment zone (very king kong)
- Dante and Sang guard arrive in the centre to battle the daemon prince, with support from a furiso dread and a dreadknight. The DP is slain, however all the sang guard are killed.
- End of game, relic is unclaimed.
Battle 3- Morrbane from midtable-obscurity (midtable-obscurity)Tyranids
Mission- Purge the Alien
- Correct wave 1 arrives turn1, taking the centre of the board, again lots of shooting taking gaunts out,
- fliers ended up getting into combat too early, ending up getting 'tar pitted'
- Fateweaver 'boon's' the Doom- toughness test failed..
- soulgrinder tears into the gargoyles
This battle was on a knife edge, I was done on KP's- I needed some luck- thus the final decison- fateweaver is going to 'Boon' that Tervigon.. needing anything but a 6 tom survive Morrbane rolled a 6! the result, a new spawn, KP's for the Tervigon, and for the resultant loss of 2 gaunt squads! a win on the last dice roll!
A win for Lord Halfpenny- very lucky, and very narrow it has to be said!
Thoughts from BW4 -
A win for Lord Halfpenny- very lucky, and very narrow it has to be said!
Thoughts from BW4 -
- the daemon force worked well when the correct wave 1 arrived as planned
- the key units performed superbly through the tournament
- Fateweaver was a beast, however I should use him as a flier only- he isn't great in CC
- Boon of Mutation is awesome when it works..
- more flamers maybe...
As I write this, I am already planning my force for BW5... Please can we use Forge World models next time?