Storm Reavers Chaos Biker Unit - Achlys' Marauders
Chaos Bikers are awesome both in-game and model wise. Unfortunately they are a bitch to paint! They have been the bane of my existence this last couple of months, I'm sure everyone has their 'painting dread' that they leave on the desk for an age in the hope it finishes painting itself. Anyway, they're finally done. That's it, no more bikes! Too... much... trim!

Achlys’ Marauders Background
One of the original Storm Hawks that fled through the warp gate at Vardia, Achlys had resisted the extreme mutative effects of Chaos for many decades of service in the Storm Reavers. That was until the battle of Davkon V against the Iron Warriors, where Achlys squad was slaughtered by sustained Havoc fire. Achyls turned and ran from the battle, infuriating Lord Moros, and inciting the wrath of the gods. Achyls was sealed within his armour and to his bike for all eternity, cursed to feed only on the tainted fuel of his motor and to feel only the cold steel of the bike's chassis. Although Achyls has been given command of another unit of bikers, he has vowed to Lord Moros to never again run from the enemy - if he does so, Achyls may face the terror that is spawndom.

Forge World Chaos Havocs
And here's the next project for my Chaos army! The autocannons are from the Forge World legion set, and are really, really good. Only a little liquid green stuff (I like to call I liquid awesome) to tidy up small gaps and miss-casts.

Forge World Chaos Havocs

A Note On Kill Team Support
Most of the people who this matters to will have probably already read my note on the Kill Team page, but I just want to reinforce it here. Development for Kill Team will not stop, but will slow down. A lot. Life is taking me in new and wonderful places, but as everyone knows this can leave little room for hobby. The hobby time I do get will be spend mostly painting (my way to relax) or socialising/gaming with friends. The time I used to use for working on, and answering emails about, Kill Team has been replaced with work and other things. I would like people who have questions to post them on the forums, and hopefully the community will be able answer and work out house rules for things I overlooked. If this is popular, I will compile a list of community house rules and incorporate them into Kill Team. I have enjoyed the last year of Kill Team development, but it has reached a point where the rules are stable enough that I can take a back seat. But please, please, please do not let this mean the end of your Kill Team enjoyment!

Darth Meer