I recently played my second game of Blood Bowl, giving both the Orkheim Ultraz and myself some much needed practice. My opponent was my colleague Annie with her brilliant Lustria team (more on that in a minute), and in contrast to her husband Mike, she certainly didn’t pull her punches this time around.
Which was really all for the best, since I really need to learn this game the hard way. That said, she was still nice enough to point out some of my more imbecilic tactical decisions before it was too late, talking me through the different game moves and explaining what did and didn’t make sense.
All of this didn’t stop me from getting thoroughly annihilated on the pitch, however: The Orkheim Ultraz spent most of the game knocked onto their asses. Not all of this was due to my dubious tactics, however, I just seemed to have a knack for rolling ones for the entire duration of the game: often several of them in a row, in fact…
The game ended with my team failing to score a single touchdown, while Annie’s lizards had managed to score two. If I hadn’t been so slow during the game, I might have lost even harder.
My utter annihilation aside, it feels like I am – slowly – coming to grips with the game. While there’s quite a lot that does not yet come naturally to me, I believe I am beginning to understand some of the underlying mechanics and getting an idea of what to do and when to do it. If this all sounds extremely cautiously optimistic to you, bear with me: I am not a rules guy, and it takes ages for me to learn the intricacies of basically every tabletop game (except maybe for HeroQuest — I think I have that down by now ).
Anyway, I’ll need more practice, of course, but I may be starting to understand what I am actually doing during the game, which is a pretty good development, all things considered.
So, instead of putting you through more of my lamentations and tactical ineptitude, I thought it would be nice to spend the second half of this post to show you more of Annie’s Lustria models, originally conceived as the Raakmoor Venom Vipers. The team is full of great little ideas and beautifully painted, so you’re in for a treat.
And since you already got a look at the regular players in my last post, I’ll be focusing on the supporting characters this time around, since they are really something to behold. Because Annie has this habbit of spending at least as much money and work on her support staff as on the team proper. It’s madness, to be sure, but it’s a good kind of madness, if you ask me
Disclaimer: Just to be perfectly clear on this: None of the following models were built or painted by me, and huge thanks must go to Annie for allowing me to post them here!
So, with that out of the way, let’s take a closer look:
First up, the trainer of the team:
I already showed you this guy previously, without his floating chair. But now, finally in his true seat of power, the model is even cooler. For some reason, the bloated, froglike Slann immediately seems like a great trainer or manager.
And you can almost imagine the skink at his side whispering recommendations in his ear, evaluating certain players and the like. The model has lots of detail and different textures, and I think Annie has really managed to do it justice with her paintjob:
And that dapper little cap, done in GS and painted in the team’s colours as well as featuring its initials, still has to be my favourite part! A great addition that instantly transforms an otherwise unconverted model into a suitable piece for Blood Bowl:
Then there are the cheerleaders:
A very clever little conversion, involving some stock chamaeleon skinks and a bunch of pipe cleaners. I also love how Annie managed to paint the beady little eyes, complete with pupils, no less!
Now, what happens when the Raakmoor fans have to accompany the Vipers on an away match? Not to worry, because they have their very own fan bus to take them wherever they need to go:
Using that huge metal model just for the heck of it is totally nuts, of course. But you just cannot ignore the brilliance of the idea: The fans commandeering a huge dinosaur to take them to each game of their team. Plus the model is, once again, very nicely painted! Check out the flags with the team logo! Brilliant!
And finally, possibly my favourite of the bunch:
Whenever one of the Lizards get beaten to a cold-blooded pulp, no need to fear, because the team has a flying medic on standby at all times.
Now the idea in itself is already fantastic: Just imagine that terradon swooping in every time one of the players gets hurt. But the little details are what really takes the cake here: The terradon has a flashing blue light modeled on its head, and the skink has a flag and a bag of medical supplies. Brilliant!
All of these were made from stock Lizardmen models and a whole lot of creativity! And all of this showcases both Annie’s creativity and prowess at painting stuff, but also something I think is great about Blood Bowl in general: You only strictly need a dozen models to play the game, but there are all kinds of occasions for additional models to accompany your team. And there’s so much potential for adding humourous little tidbits to your collection of models: Have an idea for a funny mini-diorama? Heck, you may as well throw it in: Chances are, you’ll actually be able to use the model in some capacity, if only as some kind of cool turn marker.
So with that, my exploits in the wonderful world of fantasy football continue. Thanks again to Annie for letting me show these models! And, as always, thanks to you for reading and stay tuned for more!
Filed under: Blood Bowl, Conversions, Orcs & Goblins, paintjob Tagged: bb, blood bowl, conversion, lizardmen, lustria, lustria team, orcs & goblins, orkheim ultraz, paintjob