Am I the only person seeing how utterly, totally amazing dark reapers are in the new dex?

Admittedly, I've always had a soft spot for them (and I used to cheese it up by sitting my farseer with them and guide/doom combo-ing the enemy to wipe out a unit of muhreens per turn) but now they offer sooooo much more, and at a cheaper price!


The unit I used to run cost 227 points and comprised of 4 reapers plus an exarch with tempest launcher and fast shot.  Three blast templates and 8 S5 AP3 shots per turn was gooood (especially when I cheesed them up, re-rolls to hit AND to wound?  Why thank you old codex!) and essentially meant I could kill an entire unit, of anything, per turn.

For the SAME points cost, yes, the EXACT SAME points cost I now get 4 reapers with 2 S5 or 1 S8 missile, plus an exarch with eldar missile launcher, flakk missiles and fast shot for 2 S8 or 2 S7 skyfire shots per turn.  And night vision (believe me, that extra 5 points is definitely worth it).  And they can now move and fire for a 56" range.  And you don't get jink saves against their shots (doubles up with night vision nicely that).  And with the exarch being a character, to hit rolls of six are precision shots too.  Also with guide now having a 24" range I don't have to sit me farseer with them these days, allowing him to wander around helping multiple units.

And yes, I realise that I could probably sink those points into a titan wraithknight (along with a bank loan, selling my car and re-mortgaging the house) or min-max 10 million units of 5 dire avengers in wave serpents, but how about something different people?  How about blasting your foes off the face of the earth from a safe distance of 56", and laughing whenever your opponent wants night fighting?

Food for thought fellow eldarers (or whatever our plural is.  answers on a postcard), maybe give it a go and let me know if you agree?

Adios for now

Neil