And today on Kaiju Spaceworks we'll be looking at this list. Least, the one that I came across during my times at the X-wings Regionals. And lets just say...ow....
Now back in the day when the Millennium Falcon came out, I was the first to say it was semi under whelming when it came to the pilots.
Little did i realize if I were to look around a bit and put two and two together, I'd see a combo of pure stupid. But at the time I didn't see many of the Slave 1 cards till much later (I got my Falcon from the Kessel Run) and had a misunderstanding on how Gunner worked. Boy oh boy, did this come back to slap me in the face and call me a, well, a naughty word.
How I felt before and after playing this list. |
The very list the won the Regional at FTW Games. |
That being said, it certainly isn't all powerful. If can be defeated. Classically good rolls vs bad rolls can kick in allowing for a big V, but other then that I don't see Rebels having a easy time with this ship. My thoughts were to focus it down using Wedge's ability to get rid of it. Didn't go as well as i thought from all that damage. But Imperials. Now they seem to have a much easier time with this list. Since the Falcon isn't exactly a delicate crane dodging fire isnt its strength. So the Tie fights offensive power isn't a hindrance plus with those wonderful Interceptors, you can get some nasty damage in.
Also since they all have three agility, with the ability to evade or focus, they can be pretty hard to hit, even with the Falcon's four shots. In fact I've seen a list that I think might have been tailor made to counter this list, made by a fellow frequenter to FTW Games, and winner of another Regional. Perhaps we'll see that list end up on Kaiju Spaceworks at some point.
I just like this picture. |
Hope this helped you and thanks for reading. -Super Kaiju
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