Turn 1 |
The attack shocked the German command who thought they had been attacked by five divisions rather than four understrength battalions.
The layout above shows a T junction in France in 1940 looking south. Two weak platoons of Durham Light Infantry supported by RTR armour are attacking south across the open fields. The German gun line protected by two weak platoons of panzergrenadiers are strung out along the east-west road. German units are 'Hiding'.
The Bolt Action Rulebook scenario Point Defense was used to play the game. The three objectives are shown as white blobs. I put the main axis of my attack as the British player in the centre where my slow armour could move up the road protected by flank attacks from infantry sections.
The game starts with a massive British artillery stonk: the British get to throw each roll twice and take the best result. I didn't kill many troops but I did deal out suppression markers liberally keeping German heads down for the first turn.
Turn 2 |
That's right, I lost my best asset to the first German shot of the game. %$£&^*
A Pak 37mm turned out to be concealed behind the farmhouse (3). It hit my armoured car, immobilising it.
The infantry section (5) got confused and failed to move.
Turn 3 |
Turn 4 |
Turn 5 |
Turn 6 |
Turn 7: Centre Objective |
I hold this one firmly. The objective is indicated by the red marker.Victory to the BEF!
Turn 7: Objective 2 |
My forces had been wiped out on my right flank so I never had a sniff at this objective.
A 7th Panzer victory then by two points to three over the BEF but it was a close thing. If I hadn't lost my Matilda II on the first shot...
Congrats to Shaun.