I put these together for a Hallowe'en game. It's a party of down-at-heel pre-gens for The Loss in Hanging Well, off to save the Hope. Stats are for isophasmic light, a free ruleset.

It's worth noting Rict is a hard place, and these poor folk are probably on the very edge...

  • Big Lip, a cruelly branded, moonlighting hypnotist from a fallen vessel with a distinctive birthmark (3, suggest 4)  |  skewer, monocle, someone else's clothes
  • Fie, a heavily soiled, revolutionary weaver from a lost city with a prominent growth and a broken heart (2, foment 4, weave 4)  |  mallet, furled wanted poster
  • Ol' Risible, a half-dressed, reluctant gravedigger from an outcast clan with an insubordinate tone (3, scent 4, labour 4)  |  chunk of mortar, patterned wriggler
  • Skiff, a sore-covered indentured brigand from a mystical order with expensive taste and an outsized parasite (3, pounce 4) | hatchet shaft, empty snuff pouch
  • Sulfie, an unfailingly polite, blacklisted glassblower from an experimental commune with a dogged pursuer and a message (3) | pipe stem, clipped coin
  • The Boy Skans, a gangly prospective brewer from the next district with a badly-set limb and an identical twin (3, brew 4) | large pestle, iridescent feather

I used the lists in More or Less Promising Olde Worlde Adventurers and Odds & Ends, pretty much as is. I don't often link to my own work, but this seems a fair enough time.
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