I'm still working away on Broken Contract, the alpha test rule set is essentially ready. Here's a tiny blurb about Enforcers - the corporate sponsored bounty hunters of the Incorporated Worlds.
Contract Enforcers are paid to bring fugitives back to complete their contracts. The problem with having a workforce of people capable of inflicting misery on their fellow man daily is that they are not by nature and training the post perceptive or sensitive people. This makes them ill-suited to tracking down the Breakers smart enough and determined enough to get past the Prods in the first place. Most corporations have some combination of hired and in-house Security Forces to deal with break attempts but they are not specifically trained to hunt, detain, and return prey. Some companies with have their own Enforcers under contract, but more often than not an outside firm will need to be outsourced by the security firm or the corporation. These private mercenary firms take on short term agreements, usually for the duration of tracking down a specific group of Breakers and bringing them back, preferably alive similar to the Bounty Hunters and Skip Tracers of earth when there was such concept as governments and law still being enacted.
The goal is to bring back Contract Breakers relatively unscathed so that they can still be made use of. For this reason Enforcers rely heavily on non-lethal weaponry to incapacitate their prey. Catching fugitives by facing them head on is not enough however, so hunting tactics are diverse. Their Lead is supported by Trackers, Muscle, and Gun Slingers employing everything from revolvers, arc pistols, snare-guns, and high tech drones. The tools of the trade vary depending on the depth of the Enforcer’s resources and what they are willing to risk to fulfill a contract.
(with Rob Ferrick)