Big Jim here to introduce myself to those of you that may not know me and refresh the memories of my friends in the community; I have been wargaming since the young age of 8 so well over 30 years; my father was a gamer and I have followed in his footsteps. I love wargaming of almost every shape, size and genre. From the ancient world to the far flung reaches of the far future and most everywhere in-between I love rolling dice.
I have been playing 40k since the 80’s and don’t see that changing. I have been blogging since 2009 and up until last year I was a host of Deepstrike Radio a lore centric 40k podcast, unfortunately that had to end. In 2010 I along with some of my blogging buddies created a fan made skirmish game for 40k called Special Operations Killzone; it was successfully run as an event at Adepticon in 2011 and 2012. I have also written my own fandex for my Chaos Space Marines, that has been tested and talked about on the Independent Characters and 11th Company podcasts.
More recently I have been working on a Horus Heresy version of Killzone; it is a great way to tip your toe into 30k without breaking the bank! So as you can tell I am not a stranger to tinkering with games and using house rules.
Speaking of recently I got to help bring back a favorite sci-fi setting of mine from the 90’s as a freelance game designer. I wrote the mission system and missions for Mutant Chronicle Warzone Resurrection; the Kickstarter for this game was much more successful than Prodos games ever imagined. It was a glorious thing to be able to write for a setting that I really like! Warzone Resurrection is a scalable skirmish game that can be played with as little as 11 models to anywhere up to 40 models in a large game. I cannot wait until it releases to retail here in the US in March!
Anywho, enough about my past and let’s talk about what I will be bringing to DFG. I will be doing a lot of talking about skirmish gaming through both Killzone’s and Warzone Resurrection; going through the ins and outs of how each of the systems work. I will also talk about the unique modeling opportunities that there are with skirmish gaming.
I have been playing 40k since the 80’s and don’t see that changing. I have been blogging since 2009 and up until last year I was a host of Deepstrike Radio a lore centric 40k podcast, unfortunately that had to end. In 2010 I along with some of my blogging buddies created a fan made skirmish game for 40k called Special Operations Killzone; it was successfully run as an event at Adepticon in 2011 and 2012. I have also written my own fandex for my Chaos Space Marines, that has been tested and talked about on the Independent Characters and 11th Company podcasts.
More recently I have been working on a Horus Heresy version of Killzone; it is a great way to tip your toe into 30k without breaking the bank! So as you can tell I am not a stranger to tinkering with games and using house rules.
Speaking of recently I got to help bring back a favorite sci-fi setting of mine from the 90’s as a freelance game designer. I wrote the mission system and missions for Mutant Chronicle Warzone Resurrection; the Kickstarter for this game was much more successful than Prodos games ever imagined. It was a glorious thing to be able to write for a setting that I really like! Warzone Resurrection is a scalable skirmish game that can be played with as little as 11 models to anywhere up to 40 models in a large game. I cannot wait until it releases to retail here in the US in March!
Anywho, enough about my past and let’s talk about what I will be bringing to DFG. I will be doing a lot of talking about skirmish gaming through both Killzone’s and Warzone Resurrection; going through the ins and outs of how each of the systems work. I will also talk about the unique modeling opportunities that there are with skirmish gaming.
So until next time, keep your powder dry and lead flying!