Batman pulled up on a deserted street, littered with barricades, boxes and traffic lights(?). There was something decidedly fishy going on here and it wasn't the Gotham Zoo.






He worked his way down the street, taking out lamp posts as he went (in order to keep things dark), ably supported by Gotham's finest albeit hanging back quite a bit.



He spotted a henchman trying to move a rather large, heavy safe across the street. Time to step in – out came the Batarang, clocking the henchman on the head. But there was a sniper on the roof that also needed dealing with.


The Gotham Police found themselves in trouble when Mr Scythe made an appearance – Agent Ron taking the worst of it.



Meanwhile Batman went after the sniper (who hadn't actually managed to hit anything) but his fighting skills were left wanting and the henchman was given a reprieve.



Meanwhile the Penguin's crew were racking up victory points with the 'safe' loot counter that was slowly making its way across the table.



Batman stepped in to put an end to that but time had run out. Despite Bravo taking out the sniper, the Penguin had accumulated enough VPs to sneak a win.



Mr Cobblepot claimed it was a hollow victory but there was a definite smile on his face ;)


Great game, albeit slow and full of mistakes. We had a lot of fun (re)learning the rules and things ebbed and flowed throughout. The final turn was on an absolute knife edge.

There might be something to this game after all…