Hey everyone, another Knight-related update today. The original plan was to post a review of the recent Stormcast Eternals release today, but I spent yesterday in Frankfurt, visiting a pretty cool exhibition about the intertwined histories of film and videogames at the Deutsches Filmmuseum — the museum also had some pretty cool stuff apart from that particular exhibition. Such as this:

Xenomorph (2)
Xenomorph (1)
Aaanyway, this left me with very little time for expansive writeups on the old blog, so you will have to content yourselves with some more incremental progress on my Chaos Knight — I realise that this style of updates may not be all that spectacular, but bear with me here: For one, this is easily the biggest and most complex single project of my hobby life so far, so I may be forgiven for taking it slowly (and also for documenting my progress rather meticulously). This also allows me to showcase some details that I am especially proud of, as it happens — so I hope you’re not yet bored of the model yet ;)

When we last saw the Chaos Knight, I was hard at work on its daemon-faced breastplate. And indeed, here’s the model with a more complete version of that breastplate already mounted in place:

Chaos Knight PIP (84)
I wasn’t sure at first about whether or not to paint the eyes, but in the end I think the effect works rather nicely without being to cartoony. The teeth will need some additional highlighting, though.

I quickly added the lower jaw as well:

Chaos Knight PIP (87)
Once again, the area will need some more work — in fact, most of the armoured areas that are looking pretty much finished in the pictures are anything but: I’ll still need to add decals, further detail, some grime and maybe a little weathering. Anyway, this is what the Knight looked like at this point:

Chaos Knight PIP (88)
And lest we forget, a quick look at the Baron in his cockpit ;)

Chaos Knight PIP (85)
While the top carapace has only been undercoated, I think the picture shows rather nicely how the design of the cockpit and pilot works rather nicely, even when only glimpsed through the open top hatch (in any case, I’ll be leaving the carapace detachable, though).

This was also the point where I had to start working on the more complicated parts of the Knight’s armour: The pauldrons were especially daunting to me, mostly because I had planned adding a World Eaters decal to one of them. Let’s take a closer look at how that went in a minute. Before that, here’s a look at the Knight with its mostly finished faceplate in place:

Chaos Knight PIP (89)
And, once again, the entire model so far:

Chaos Knight PIP (92)
Chaos Knight PIP (91)
Chaos Knight PIP (95)
I think by now we can really see this guy coming together, wouldn’t you agree? One armour plate at a time…

As for the pauldrons, I am really happy that they are mostly finished now. Here’s the left one, complete with a big icon of Khorne and some additional totems and trophies:

Chaos Knight PIP (97)
Paintig this part was a bit fiddly because all the small trinkets had already been glued in place beforehand, but it wasn’t that much of a problem. I really like the look and feel of the design — it seems chaotic without being overly warped or mutated. The chains are also a callback to the World Eaters gladiatorial tendencies. And the pauldron actually mirrors the design of the shin armour on the same side.

The true star of the show is the right pauldron, though — complete with a World Eaters icon and numbers for the legion and company the Knight has been attached to:

Chaos Knight PIP (94)
I had been planning to use a Forgeworld decal (kindly provided by Mr. poom, no less) for a long time, although the process turned out to be just the nightmare I had anticipated: Making a decal conform to a curved surface can be tiring enough at the best of times, but I found out that it was even more of a hassle here, in spite of copious amounts of decal softener. Which makes me all the more happy to have pulled it off like this — save for a few tiny irregularities, it ended up looking fairly convincing, don’t you think? I also added some weathering on top in order to represent places where the paint had been slightly damaged and nicked.

Once again, the right pauldron shares similarities with the corresponding shin armour — especially since both use the same spikes (which, in turn, are a callback to the studded parts of Heresy-era Astartes armour).

So here’s the entire model:

Chaos Knight PIP (100)
Next stop: the carapace. And boy what a job that will be! Wish me luck! ;)

Anyway, so much for the progress on my Chaos Knight. If you have any feedback or suggestions, I’d love to hear from you!

Before I tune out for today, allow me to share something very cool with you: Fellow hobbyist Bloodygoodtime sent me a wonderful little sketch of Lord Captain Lorimar. Take a look:

illustration by Bloodygoodtime

illustration by Bloodygoodtime

I almost laughed myself off my chair when I first saw it, because it’s just perfect: badass and adorable at the same time, and it really captures the very essence of the character for me — in fact, it makes me wonder whether the Eternal Hunt wouldn’t make for an excellent Saturday morning cartoon… Anyway, a huge thank you, mate! You rock!

And, of course, to everyone else: Thanks for looking and stay tuned for more!


Filed under: 40k, Chaos, Conversions, paintjob, WIP, World Eaters Tagged: 40k, baron harrowthorne, chaos knight, chaos space marines, conversion, counts as, daemon knight, gilgamesh, imperial knight, khorne, khorne's eternal hunt, kitbash, knight titan, painting, painting in progress, paintjob, PIP, WIP, world eaters