The City of Neverwinter, 1489 D.R.
In these desperate times, struggles to retain normalcy after so many disasters threatened to destroy it. To this city come our brave adventurers, determined to take on the world and forge their place in it. They come from many backgrounds, but all share one thing in common - reverence for the Platinum Dragon.
Heroes of the Sword Coast is a campaign for Dungeons & Dragons, 5th Edition. The campaign will utilize the new Basic Set, as well as the Player's Handbook and other basic rulebooks. This season kicks off the new edition with a bang, and heading forward we'll be tackling the first adventures to be published for the new edition.
Heroes of the Sword Coast will dovetail with the club's other Season 1 campaign, Tyranny of Dragons. As players achieve the goals of the battle games, they will be granted boons - various bonuses and boosts that will apply to their Heroes player characters. In this way, our games become "nested" - a trend that will be continuing throughout the coming campaign seasons.
Current Player Characters
Total Party Levels: 20
Campaign Log
Total Game Time: 55.5 hrs
The Lost Mines of Phandelver
(Season 1: 01.04.15 to 03.29.15)
Total Session Time: 32 hrs
Our characters need hops to brew beer, so head to Neverwinter to sell some Blue Dragon Ale. What this simple, mundane trip leads to is an adventure they weren't really looking for, but managed to find anyway. Seizing the opportunity to both aid others and secure the money they need to get some really good hops, the characters venture out. Where they go, the light of the Dragonfather shines on the oppressed...
Campaign Resolution
As the players leave the mines of Phandelver and reach the surface, they are greeted to the sight of a blood moon on the horizon. Though they must bury their companion Gnash, they are a lot richer - and have great plans for the future. We'll return next year to find out what kind of hilarity derails thier plans, but for now Phandelver is safe. That's important because our PC's have a 5% stake in the mine there.
In these desperate times, struggles to retain normalcy after so many disasters threatened to destroy it. To this city come our brave adventurers, determined to take on the world and forge their place in it. They come from many backgrounds, but all share one thing in common - reverence for the Platinum Dragon.
Heroes of the Sword Coast is a campaign for Dungeons & Dragons, 5th Edition. The campaign will utilize the new Basic Set, as well as the Player's Handbook and other basic rulebooks. This season kicks off the new edition with a bang, and heading forward we'll be tackling the first adventures to be published for the new edition.
Heroes of the Sword Coast will dovetail with the club's other Season 1 campaign, Tyranny of Dragons. As players achieve the goals of the battle games, they will be granted boons - various bonuses and boosts that will apply to their Heroes player characters. In this way, our games become "nested" - a trend that will be continuing throughout the coming campaign seasons.
Current Player Characters
Total Party Levels: 20
- Axelbjart McElfatrick, Lawful Good Human Paladin 4
- Raine Copperleaf, Chaotic Good Pixie Monk 2 / Warlock 2
- O'thun'udun (Dennis), Good Tiefling Fighter 2 / Sorcerer 2
- Axelkirk McElfatrick, Lawful Good Skeleton Cleric 4
- Tod, Good Kobold Cleric 4
Deceased Player Characters
- Mehmet / Betsy, Lawful Good Dragonborn Monk 4
- Grimely Goronorok, Chaotic Good Half-Orc Fighter 4
- Zinge, Lawful Good Half-Orc Dragon Blood Sorcerer 4
- Boris, Neutral Good Human Druid 4
- Gnash Crump, Lawful Good Gnoll Fighter 2 / Cleric 2
Disbanded Player Characters
- Lydia, Neutral Good Halfling Rogue 2 / Bard 2
Campaign Log
Total Game Time: 55.5 hrs
The Lost Mines of Phandelver
(Season 1: 01.04.15 to 03.29.15)
Total Session Time: 32 hrs
Our characters need hops to brew beer, so head to Neverwinter to sell some Blue Dragon Ale. What this simple, mundane trip leads to is an adventure they weren't really looking for, but managed to find anyway. Seizing the opportunity to both aid others and secure the money they need to get some really good hops, the characters venture out. Where they go, the light of the Dragonfather shines on the oppressed...
- Session 1 (01.04.15)
- Session 2 (01.11.15)
- Session 3 (01.18.15)
- Session 4 (01.25.15)
- Session 5 (02.08.15)
- Session 6 (02.22.15)
- Session 7 (03.08.15)
- Sessions 8 & 9 (03.15.15 & 03.22.15)
The Lost Mines of Phandelver
(Season 3: 07.12.15 to 08.02.15)
Total Session Time: 9.5 hrs
Our characters need hops to brew beer, so head to Neverwinter to sell some Blue Dragon Ale. What this simple, mundane trip leads to is an adventure they weren't really looking for, but managed to find anyway. Seizing the opportunity to both aid others and secure the money they need to get some really good hops, the characters venture out. Where they go, the light of the Dragonfather shines on the oppressed...
(Season 3: 07.12.15 to 08.02.15)
Total Session Time: 9.5 hrs
Our characters need hops to brew beer, so head to Neverwinter to sell some Blue Dragon Ale. What this simple, mundane trip leads to is an adventure they weren't really looking for, but managed to find anyway. Seizing the opportunity to both aid others and secure the money they need to get some really good hops, the characters venture out. Where they go, the light of the Dragonfather shines on the oppressed...
- Sessions 10, 11 & 12 (07.12.15, 07.19.15 & 08.02.15)
Following a failed set of negotiations with the inhabitants of the Lost Mines, most of the adventurers were never heard from again.
Beneath the Lost Mines of Phandelver
(Season 3: 08.30.15 to 09.27.15)
Total Session Time: 14 hrs
This time, a paladin, a skeleton and a gnoll encounter a cluckromancer and a pixie warlock under the sacred Tree of Cocks. The decide to incorporate and create a traveling religious experience, leaving converts to the Truth of Torm all over the Sword Coast.
After a series of failed officiations, all the monsters in the mines are killed and their stuff is taken. For Goodness.(Season 3: 08.30.15 to 09.27.15)
Total Session Time: 14 hrs
This time, a paladin, a skeleton and a gnoll encounter a cluckromancer and a pixie warlock under the sacred Tree of Cocks. The decide to incorporate and create a traveling religious experience, leaving converts to the Truth of Torm all over the Sword Coast.
- Session 13, 14 and 15 (08.30.15, 09.06.15& 09.13.15)
- Session 16 (09.27.15)
Campaign Resolution
As the players leave the mines of Phandelver and reach the surface, they are greeted to the sight of a blood moon on the horizon. Though they must bury their companion Gnash, they are a lot richer - and have great plans for the future. We'll return next year to find out what kind of hilarity derails thier plans, but for now Phandelver is safe. That's important because our PC's have a 5% stake in the mine there.