I have to say that the plastic Cataphractii pattern Terminators are just as pleasing as the plastic Marines in Power Armour. GW did a marvelous job here. Yet I have to point out that it is (in my opinion) utterly important to give them a little twist to make sure that their universal look gets a bit modified towards their Legion’s look. That’s why I did not glue the little shield on my Terminators. I think that looks more like Imperial Fists or something in that vein. Then I attached a chain blade to the Storm Bolter to copy the look of the Justaerins’ weapons. Also I made a resin copy (my first try by the way) of the Justaerins’ shoulder icon. The last little extra was a small ball of green stuff on the Marine’s belt buckle.

The first Marine in Tactical Dreadnought Armour.

The first Marine in Tactical Dreadnought Armour.

Of course I had to use magnets again. I attached them in a way to guarantee that the Cataphractii Forge World arms are compatible.

Of course I had to use magnets again. I attached them in a way to guarantee that the Cataphractii Forge World arms are compatible.

Here you can see the result with a resin Forge World Cataphractii. Obviously I can't use the black armoured parts on the new Terminator but I think you get an idea of what I am trying to do here.

Here you can see the result with a resin Forge World Cataphractii. Obviously I can’t use the black armoured parts on the new Terminator but I think you get an idea of what I am trying to do here.

Four little modifications to the generic Terminator made him a proud Son of the Warmaster.

Four little modifications to the generic Terminator made him a proud Son of the Warmaster.

 

A couple of days ago I went to my local Games Workshop in Leverkusen. The shop’s owner David was kind enough to play the first mission with me. As I brought my Sons of Horus and he played the Ultramarines we neither had “Betrayal at Calth” nor “Betrayal at Isstvan III”. It was “Betrayal at Molech” instead, hehe. It’s very fortunate to rely on an ever-growing background as you’ll always have a good excuse for your Marines to cross their blades.

The start of Mission one. The Sons of Horus were the "Word Bearers" today. I felt that the evil undertone of the Word Bearers' Command Cards was fitting the Sons of Horus quite well. Especially if you imagine this to happen at the time of the Battle of Molech. One word especially comes to mind "Luperci". I could imagine to use the more generic, disciplined Command Cards of the Ultramarines on almost any other Legion.

The start of Mission one. The Sons of Horus were the “Word Bearers” today. I felt that the evil undertone of the Word Bearers’ Command Cards was fitting the Sons of Horus quite well. Especially if you imagine this to happen at the time of the Battle of Molech. One word especially comes to mind “Luperci”. I could imagine to use the more generic, disciplined Command Cards of the Ultramarines on almost any other Legion.

This was my favourite moment of the whole match. My Sergeant opposed the loyal Sergeant of the Ultramarines. Unfortunately the Son of Ultramar won this duell, hehe.

This was my favourite moment of the whole match. My Sergeant opposed the loyal Sergeant of the Ultramarines. Unfortunately the Son of Ultramar won this duell, hehe.

Both teams had to reach the safety of the airlocks as fast as possible but also had to rely on their Bolters.

Both teams had to reach the safety of the airlocks as fast as possible but also had to rely on their Bolters.

At the end both Teams could get 3 Marines through each thus giving us a cool draw in the end. The last Ultramarine couldn't reach safety in time. He eventually got vaporised by heavy titan fire.

At the end both Teams could get 3 Marines through each thus giving us a cool draw in the end. The last Ultramarine couldn’t reach safety in time. He eventually got vaporised by heavy titan fire.

This match was a real blast! I am looking forward to play the missions with Flattervieh and his World Eaters. Maybe we’ll even see some more Veterans for the game from other Aleatores aswell. Due to the fact that you basically share most of the stats like Initiative the game’s rules are quick to learn. Yet there are some nifty tricks you can use to tease your enemy. Like I almost didn’t make it in time to the closing safety door because David put Bolter fire on my squad thus stealing my badly needed action points. Oh, and the rocket launcher was really effective that day. Don’t let someone fire with a rocket at you when you are on open ground with no cover at all. Your regular 40K-routine “no problem – I don’t need cover as I have my power armour” is not valid here (which I think is great).