Lantern Year 6 is almost over. Sometimes it gets a little sketchy as to when one lantern year stops and another one starts, since part of the settlement phase happens in one lantern year and the rest in another lantern year. In this case, the settlement event (haunted) from lantern year 5 carried on to bite us in lantern year 6.

So, to recap....

We fought an antelope in year 5, and returned.
We drew "haunted" and lost all our endeavor for the settlement phase.
We incremented the lantern year, and fought a Kingsman (as a result of "armored strangers")

...but then we cheated.
We forgot we had lost our endeavor, and so we endeavored. We got two new survivors as a result of intimacy rolls, but nothing else in augury or scavenging. I'll get back to that after describing the hunt.

Deciding to hunt another antelope, we crafted a couple new weapons (including the counter weighted ax I've been wanting) and departed. Since Daphne died last battle I was now controlling Sharon.

Nobody likes Sharon. It all started as an in-joke with my daughter but we decided Sharon was the girl in the office (or settlement, I guess) that nobody likes or pretends to.

But Sharon got the counter-weighted ax and almost zero armor and we departed. The first thing that happened was a freakish cold snap that froze the less armored of us (I guess not everyone is smart enough to dress in layers, Sharon.)  That ended up being a big problem for Sharon when the antelope grabbed her in its gut-mouth and chewed on her. She lost an arm. Fortuitously though she managed to grab a strange toothed heart out of the beast's innards and it proceeded to barf her out. Yay! Oh, wait. Lost arm means no more counter-weighted ax. Boo. So we killed it without further maiming, and returned victorious (quit your whining, Sharon. We all have problems.)

We called it a night, only later realizing that we had spent non-existent endeavor. The idea of rewinding the settlement was daunting enough (more from inconvenience than result) that we decided to lose the endeavor from this settlement phase instead. Yeah, I know. We have been really hardcore about doing things exactly by the book, but fixing that just seemed.... onerous. None of us feel terribly guilty about it. The group is expected over here to play again in 8 minutes, so I suppose it's time to publish this.

RULES LESSON: We've been playing something wrong. During the hunt/encounter phase, resource cards do not return to the deck. That limits the number of some things you can get from a monster (makes sense, since "Lion Testes" is an option) and makes it more likely that you will get one of the rarer cards if you draw enough. Okay! We will start doing that correctly.