Breacher -1
Strike Team -1
Devilfish -21
Riptide -24
Gun Drone +4
MV Shield Drone +2
Broadside -20
Skyray -19
Hammerhead -17
Piranha -6
Aunshi +8
Aunva +20
Airburst -2
Burst Cannon -2
Cluster Rocket -36
Fusion Collider -9
HBC – 20
HRR -28
HYMP -16
Ion Accel -42
Ion Cannon -20
SMS -5
Supremacy Rail Gun -19
ATS (Ghostkeel , SS, Riptide) 18
ATS (all others ) +4
Counterfire Defense +5
EWO (Ghostkeel, SS, Riptide) 10
EWO (all others) -3
Multi tracker (all) 10
shield gen (ss) 40
shield gen (all others including ghostkeel now) 8
Iridium 15
Seeker Missiles S8 -2 D6 dmg
Cyclic Ion Blaster 3 shots instead of D3 . Overcharge mode.
Cyclic Ion Raker 6 shots instead of D6 . Overcharge mode.
HBC (one profile only now ) 36″ 12 shots S6 -1 2dmg
High Intensity Plasma Rifle (new) 30″ RF1 6 -4 1
Ion Accelerator ( only normal and overcharge )
-72″ Heavy D6 S8 -3 d3dmg
-72″ Heavy D6 S9 -3 3dmg (self mortal wound on roll of 1)
Ion Cannon D6 instead of D3 perm for overcharged.
Ion Rifle (overcharged) 2dmg instead of 1
Longshot pulse. On a wound roll of 6, additional 1 Mortal Wound dmg.
Pulse Driver Cannon D6 instead of D3
Dawn Blade +3 S
EWO have additional clause of -1 to hit when being used.
Multitracker now only works on units with 5 or more models.
Markerlight table 3 and 4 swap, 3 is now ignore cover.
Nova-charge weapon profile: HBC Heavy 18 and Accelerator Heavy 6.
1 in 3 Crisis can take Iridum. 2+ AS