It wasn’t an easy ride working the real world Richard Bingham in to a character for an RPG but given the scope allowed within the GURPS system and the (almost) anything goes vibe of the Hellboy universe, I managed to get him to look and feel how I wanted with a bit of help from Boardie and Agers giant metallic bats. Couldn’t have done it without them.
So first up, how does he look? Well, pretty much like he did when he dissapeared on 7th November 1974, sharp suit, strong moustache game, expensive shoes, you see, in this game Binghams immortal, another throw back to Dexter Ward or even Dorian Grey. So how?
Well, I needed Bingham to have a really strong occult vibe, no special abilities or anything out of the norm, just 50 something gent, who doesn’t age. The plot device for this, a book. A book he escaped with on that fateful night bound in skin that still crawls with life, you cant have a proper grimoire that isn’t bound in skin can you? I had in mind the Book of Magnus with regards this aspect, so his knowledge isn’t limited to the pages that are in it, the pages show him what he needs when he needs them.
The book itself gives Bingham his knowledge of the occult so lets him stay looking young whilst its in his possession, he’s still susceptible to anything that would kill a normal human, he just doesn’t age. So, with this the character began to take shape in the direction I had planned, sharp looking, upper class, huge occult knowledge and a grimoire. I’d spent a lot of points on the book already for the occult stat with sits at 17 if you have any bearing in GURPS, thats pretty high apparently so the Magnus angle worked out well.
He was also a huge gambler, risk taker and race car driver in real life, a man who pushed his earthly pleasures as far as he could before plummeting into experimenting with unearthly ones, so I spent a large chunk on charisma and luck too, he gets to re-roll his dice 3 times an hour when undertaking daring feats, i.e. staring down the barrel of a gun at a shuck intent on bringing about the teams imminent death.
All these were fitting nicely in to how I wanted Bingham to play, but there are a lot of weaknesses within the Hellboy and GURPS systems to add even more flavour. Boardie went to town on his, but as this was my first proper RPG campaign I left it more easy to manage but still added some more flavour.
Obviously he fucking HATES the British government, so he has vendetta against the entire British empire, which may cause the team a lot of issues down the road but seemed fitting. This will hamper him in absolutely anything that involves those treacherous snakes.
The final thing was a gun, originally, as he’s a gambler, I wanted him to have one of Wild Bills Colt Navy Revolvers, won in a poker game. Bill Hickok was one cool motherfucker and I sort of modelled Binghams demeanour on him, he has his fair share of daemons, although in Binghams case, they’re actual daemons.
However, as we worked out the character, Bordie came up with the idea of swapping out the Colt with the gun that killed Franz Ferdinand and began WW1. This FN M1910 has the blood of millions on it, and so is going to be something that weighs heavily even for someone like Bingham. I think as the story moves on the gun might well have more impact on how Bingham plays in the same way the Laer blade affects Fulgrim.
Despite being wanted the world over, hunted by black ops as an occult fugitive, Bingham was never one to pass up the chance to gamble, esepcially for high stakes with the glitterati.Â
As far as playing him goes, in my head he’s working under duress, he’s not evil, but he’s not good, he’s seen what exists outside our sphere of knowledge, communed with the Old Ones, and so has a borderline disdainful view of the world, as inconsequential as it is. This doesn’t mean he isn’t clinging on to his extended life tooth and claw however, he just doesn’t baulk at doing things some of the other members might take issue with, and this has left an indelible stain on whats left of his soul. It was this attitude that almost ended up with him shooting one of the other characters in the first game.
So thats it, the pro’s and cons of playing as Richard Bingham, he’s come out as a really well rounded character, a lot of background lore thats hopefully as interesting to others as it is to me, a captivating persona and ridiculously good fun to play.