The Age of Sigmar Medusae unit was a fun way to begin the Army Painter video series!  As with each set of tutorial videos, I start out with the basing.

This involves more than just making a batch of bases... I try to go deeper into how to manage time and thereby your choices.  I give examples of how much time is added by adding various extra effects, and if it is worth spending that additional time.

We all have very little of that precious resource to spend on our own armies, so understanding the implications of each choice can mean the difference between getting it done when you need it or never completing it in the first place!


I attempted to show what impact adding things such as Object Source Lighting and Non Metallic Metals can add in a visual sense, but also how that makes each piece potentially take longer.  

Of course, I am also trying to show how to make those extra effects take less time, and where "savings" can be found!


You can check out all three Army Painter series here on the Patreon Page: