While unpacking the workshop I rediscovered an old friend from 40K 2nd Edition... Its from Epicast back in the bad old days when GW licensed a few outside companies Like Epicast, and, later, Armorcast to produce stuff that occurred in the fluff but GW itself was not producing.  Eventually all of those licenses were withdrawn and consolidated back into what we now know as Forge World.

These early models came with rules in the form of Data Sheets so they could be played, with the consent of your opponent, without any new rule books being required.

Second edition was the high water mark of the cartoon style for 40k and my Orks were as cartoon-y as they come. These first couple of pictures are of the Stompa appear (with the addition of the beginnings of some lining that I started before remembering to snap a photo) as I played it for decades.  Bright primary colors and almost zero weathering, highlighting, or shading.  The roof tiles over the rear assualt doors were perhaps the only attempt at weathering.  

This was not entirely a sacrifice on the altar of speed.  The cartoon style really relied on mass color coding with a very small number of spot details as focal points... much like Anime does even now. I wanted to update this old can a bit so it didn"t look super incongruous with my current Orks but retained its 2 ed. roots.

Below is the result.



As you can see I chose not to start over from scratch and just continued on over the old paint.

I started with a lot of Brown Rust (Secret Weapon(SW)) to move the nearly monochrome green into a two color scheme, jazz up the freehand chevrons, and to make the iron jaws of the skull a bit more fearsome. This was all large brush stippling.

Following the Brown Rust I did a full model Drybrush with Silver (Vallejo(V)) followed by a full model wash with Armor Wash (SW) and then wiped away the excess wash with a paper towel.  

Orange Rust (SW) was stippled in the central areas of any Brown Rust areas, Phoenix Red (V) stippled over red areas. 

Brass Casing (SW) was used to touch up and shade gold areas and Engine Metal (SW) touched up and highlighted all metal areas. The battlecannon barrel mouth got some thin coats of Orange Heat (SW) fading into Purple Heat (SW) fading into the base green.  The entire model then was lined with Rust Shadow (SW) with extra effort directed at establishing a more detailed impression of a blade track for the chainsword.


The model has always been unsteady on its feet and prone to falling over so in a final omage to 2nd ed., and to play with my newly rediscovered static grass applicator, I  grabbed a big oval bass and loaded it up with 2mm static grass.  In 2nd. ed almost all the armies I encountered, including my own, were straight up flocked unlike the more significant efforts expended on modern bases.


Here is the completed model with some Ork Burna Boyz making their wicked way into the Undertown... gonna be a bad day for someone!





 Back to the desk!

Cheers