The new Spikey Big Boys have arrived! In their special box set for now, but a wide release in a few weeks. The big question is what are the new sprues like? Let's find out!
The Abominant Knight has the same three base sprues as the Desecrator plus one new one:
Which has the new main gun, the lash-whip close combat weapon, the tail(!) three new facemasks, a hatch, a tilting plate, and the cool chaos vultures that hang out on the carapace.It will make for some fun mix-and-match builds. Although, the Abominant Knight has no options in the Codex, which is a bit weird, but not a deal-breaker by any means.
The Wardogs have all the options! Three brand new chaos-y sprues let you build any of the prue Chaos versions. The two "Imperial" versions are in the Codex, but you really can't build them with just the Chaos bits.
Gatling gun, Melta cannon, Power Fist, and Big Chainsword (yes they have cool Chaos names, but this is for clarity). For the carapace you get a choice of Havoc Launcher or Heavy Stubber. Two full Chaos heads, and two faceplates. Your squad of Wardogs can have three basic weapon choices: All melee, all shooting or a mix of the two. Nice flexibility. Again, I'm not sure why their isn't just one Wardog squad to arm as you see fit, but I guess the Chaos Knight Union has some bylaws about this.
Overall the new models are very nice and will be fun to mix with some older Knight and Armiger kits to bring them over to the Chaos side.
Let the Galaxy Burn
With Carapace Vultures