Mistress Slithiss, Lust Elf Excruciatrix..

These models are the Sci-Fi and Fantasy versions of Mistress Slithiss.  They are visually related but they get to their floating, multi-limbed, incarnation of exquisite pain by different roads.

The models actually have no shared components which is kinda awesome!
 Both float above the battlefield and both sport numerous limbs but the Fantasy version has organic, clawed, tentacles while the Sci-Fi version is all metal and warped technology.

Here are some scenes with Shiveryah, Void Elf Sorceress Sci-Fi version.  Void elves are, more or less, straight up Dark Elves in space.. ie. Dark Eldar.... shhhh!

The Sci-Fi version of Slithiss could also be serviceable as a Dark Eldar Haemonculous or as an ADMech Techpriest.
 I'm really pumped up about the fantasy version because, in addition to being a great sculpt, its less of a proxy type figure than we usually see from Raging Heroes.  The whole Lust Elf line can be used as proxies for Slaanesh of course but I like the backstory of "The Burned Ones" and Chaos Elves have always occupied a rare, terrifying, place on the fringes of fantasy.
 The models are complex, each having eight parts... maybe more... oops! And the parts interact in a complex way. Since these are game pieces I took advantage of this interaction to add a few additional glue points to make the models a little more sturdy.

I went with a 20mm square base here because my Fantasy armies, RPG figures, and a lot of my terrain collection, particularly the huge pile of Tabletop World buildings, are scaled for this size base.  If I was new in the hobby I'd go with the larger circular bases just because they give more room for modelling but, with almost 40 years of work using 20mm bases for human size models I'll stick to them where I can.

 Because these were two versions of the same character I went with a similar color scheme on each. I'll use the Lust Elves as a Chaos warband although the SF versions (most of the Lust Elves do not have separate Fantasy and Sci-Fi version) may spend some time as "advisors" to my Void Elves... er Dark Eldar!

Most of my play these days is narrative and I use home brew rules for all the RH factions in a 40K splinter setting.  I'm also looking forward to the games and setting that RH is working on. While their core business is proxies they have done a lot of work creating interesting backgrounds for their models and I'm looking forward to exploring that.
 Initially I thought I'd go with a darker skin tone... kind of along the lines of the Slaanesh Daemonettes.. a purple/gray malevolent flesh look, but I had trouble with getting a purple based monochrome look that I liked at tabletop viewing range (ie. 3ft) so I lightened up the skin to get some contrast.  The addition of color coded wiring to the SF version makes it more fun to look at on the tabletop as well.
 Some WiP Cottage #2 from Tabletop World have got into the pictures.  I'm making a couple of changes to by basic procedure on these buildings, mostly some subsurface dry-brush and reversing the order of painting between the stone and wood, and it looks like it improves speed a good bit... I'm not sure the reversal works as well for the interior but I'll know soon.

As these are a wee bit on the run down side I might have another experiment in static grass... maybe!


 Next in line are the cottages, a shipping container, and some Undertown scatter while I start assembling the Void Elf Hunter squads.

The Hunter squads have a lot of fine parts so I'm curious to see how easily I can get them off the sprue...
That is a lot of limbs!