After a horrendous attempt to put on decals and then remove them, I really needed a real game.  So I went down to Chuck's for a little 40k on my Birthday.  Having repaired the damage I inflicted on my Skyray and everything packed up, I knew that I needed to inflict mass casualties on my opponent.

My opponent was Jose.  First time playing him and he was a really nice guy.  He brought the following army:
1850 Pts - Blood Angels Roster

Total Roster Cost: 1881

HQ: Captain in Terminator Armour (1#, 155 pts)
   1 Captain in Terminator Armour, 155 pts = (base cost 140 + Thunder Hammer 15)

HQ: Captain in Terminator Armour (1#, 155 pts)
   1 Captain in Terminator Armour, 155 pts = (base cost 140 + Thunder Hammer 15)

Troops: Assault Squad (6#, 163 pts)
   4 Assault Squad, 72 pts = 4 * 18
      1 Assault Marine with Plasma gun, 33 pts = (base cost 18 + Plasma gun 15)
      1 Sergeant, 58 pts = (base cost 28) + Plasma Pistol x2 30

Troops: Assault Squad (6#, 163 pts)
   4 Assault Squad, 72 pts = 4 * 18
      1 Assault Marine with Plasma gun, 33 pts = (base cost 18 + Plasma gun 15)
      1 Sergeant, 58 pts = (base cost 28) + Plasma Pistol x2 30

Elite: Terminator Assault Squad (9#, 590 pts)
   1 Terminator Assault Squad, 0 pts
      7 Terminator with Lightning Claws, 280 pts = 7 * 40
      1 Sergeant, 40 pts
      1 Land Raider Crusader, 270 pts = (base cost 250 + Hunter-killer Missile 10 + Multi-melta 10)

Elite: Terminator Squad (9#, 655 pts)
   1 Terminator Squad, 0 pts
      1 Sergeant, 40 pts
      6 Terminator, 270 pts = 6 * 40 (base cost 40) + Chainfist x6 30
      1 Terminator with Assault Cannon & Chainfist, 75 pts = (base cost 40 + Assault Cannon 30 + Chainfist 5)
      1 Land Raider Crusader, 270 pts = (base cost 250 + Hunter-killer Missile 10 + Multi-melta 10)

Yeah..he was over but he asked.  He said 5 points but AB says it's closer with 31 based on what he said his loadouts were.  Since he never fired any of the HKM or the melta on one of the LRs, I think it's more like 1 point over.

Mission: Relic
Deployment: Hammer and Anvil
Night fighting in play.

His deployment:

My deployment:


Hindsight is that the Missile-sides were too far away.  Will address next game.  This is the third time I infiltrated Kroot and it was a bad idea.  Too far out.

Turn 1:
He moves forward and shoots some koot and they run.  I kill two assualt marines in each squad and the one on his right breaks.


Turn 2:
He advances 12 and starts targeting the suits.  I help Jose out by explaining Power of the Machine Spirit and that he should take out my retreating two Kroot for First Blood.  He does that.  I pop a LR and immobilize the other.  PEN is the greatest upgrade I have seen.  I then retreat into a building (which is too close for comfort).



Turn 3:
All terminators move toward the command squad. I overcharge and kill a squad of assault marines and some terminators.  He charges in with two squads (one chainfist terminator squad and one assault squad)/  Assault squad fails their charge and overwatch is pointless.  He challenges my commander who Falcon punches his Sargent.  He kills the remaining suit but I don't break.  Her kills my commander on my assault phase.

I managed to make the assault terminators break with a lot of shooting.  Sniper rounds + Markerlights = WIN!  His normal terminators move toward broadsides after my assault phase.
Building moved to make it easier.

Turn 4 (No pics because I was talking to the wife):
He shoots at the broadsides and kills two drones.  He then charges them (smart move).  They mess up a mess of terminators with overwatch but he wipes out the broadsides.

My shooting phase has me kill off his remaining troop, all but one assault terminators, the non-warlord commander and leave his one normal terminator.

Turn 5: I kill his normal terminator but fail to kill his HQ.  I have Line breaker and he has First Blood and Slay the Warlord.

He rolls the dice and the game continues.  I kill his warlord and Chuck's is closed.  If the game would continue, his LR would have been target priority 1 and most likely dead giving me the win via tabling.

Great opponent.  The one change I am making isn't due to this but due to the fact Skyshield Landing pads are legal at NOVA.  Going to take them for my guys to have the 4++ invulnerable save.