Just a quick bit to add to the 40K Basics archives - scale in 40K. Not the scale of the models or the battlefield, or how silly it is that a bolter can only shoot as far as a man can run in 2-4 turns (or how long a turn is...). Rather, how the scale of a game can affect how powerful something can be.
There's two aspects involved.
First is relative power. The smaller the ![](https://feeds.feedburner.com/~r/SonsOfTaurus/~4/J-8ClsFwI9o)
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