One of the things about heresy army lists are the big ol' units of marines - it's pretty common to see them in groups of twenty, which meant I had a whole mess of 'em to do for the Iron Hands. I decided on one unit of Tac marines armed with bolters and one unit with bolt pistols and chainswords (the poor man's assault marines). They lack jump packs, but are almost half the points cost!


I'm waiting on the new Iron Hands Legionaries sets to arrive so I can finish off the Vox, Vexilla and Sergeant for the unit (hence the two half-built models and the blank base), but other than that, they're pretty much ready to rock!


I had some issues with the FW order that was destined to become the second squad, so in addition to the sergeant, vox and vexilla, I also needed to wait for the replacement bits to finish off a few 'regular' marines as well. Still, 31 done is a nice feeling!


My buddy Dave was kind enough to let me have one of the leftover thunder hammer bits he'd ordered from MaxMini for his Salamanders, which I think has a much better heresy feel to it for the Praetor than the previous modern era hammer I had on there before. I also added a servo skull to act as his cyber-familiar (grants an additional +1 to his invulnerable save) and some cog-tooth inserts for the shoulder pads. Helps drive home the Iron Hands look pretty well, I think!