Hey, all.

A lot of stuff has happened since my last post. We're in the midst of a new Imperial Guard release window, and I've bought myself a box of Scions and the Taurox, which I'm hoping to repurpose as a civilian vehicle. I'm trying to hold off and see what ideas present themselves on the internet, so that I can be suitably inspired. I do feel at the moment as though a lot of my modelling is rather derivative, rather than breaking new ground. Still, I want to try to post a little more on here so that you can see what I'm up to - and, perhaps, so that it inspires me to post a little more.

In the past month I've been eBaying quite a bit of the spare figures and accumulated bitz that I've accumulated over the last few years. With finances the way they are, I cannot truly justify spending lots on Warhammer - but if I can earn some money with my bits, then I don't have to feel guilty about spending some of it...

 February's Fallout
 My last post mentioned that I was due to go to Warhammer World, to attend an event being organised by PDH. The day went rather well; we had a healthy turnout of players and fun was had by all.

I played two games of Inquisitor; the first was a pleasant surprise in that I didn't have to GM! The duties were ably taken by Peter, and it was a nice experience being able to enjoy myself and not knowing the surprises that were round the corner.

The second game, as you can see above, featured Inquisitor Harrow battling against the insidious forces of Salia Veeta, Slaneeshi Cult-Mistress. This was a game that we hope will set the stage for the 2014 INQvitational (more on that later) but was also nice in that it was unambiguously good-against-evil. Well, insofar as a hulking, half-cybernetic monster of a man can be considered good...

After discussing a set-up with Peter and Jake, we created a backdrop on the agricultural world of Orlock II; a relatively normal Imperial planet currently being purged by the ambitious and proud Inquisitrix Calline. Having failed in the election of the Helios Cabal, Calline had been stung and had thrown herself into her duty with abandon. For the cult-mistress Salia Veeta, it seemed prudent to end her business on the planet; her underlings had organised a meeting with a sect of the Dark Mechanicus, where she was trading her cultists for goods far rarer.

Inquisitor Harrow, having hunted Veeta since the wicked woman had killed his former pupil, was leaving nothing to chance and was storming the meeting with what forces he could gather. Surely he could not let her escape his clutches once again...

 It was a game unlike any other I've played, and a real spectacle that was a treat for spectators at Warhammer World. Reinforced by some models freshly-painted by Steve, Harrow  arrived in force:


Harrow's retinue consisted of:

  • Inquisitor Gillam Harrow with Gun-Skull and Cyber-Mastiff "Terror"
  • Pyremaster Korbin
  • Trooper Drexler
  • Father Piotr
  • Gunner "Banner" Cobb
  • Remembrance "Mem" Vane
  • Hogan Stovall
Harrow had managed to marshal some reinforcements from the local Arbites precinct; they were all he could bring with him in his haste to capture Salia:


Peter's Slaneeshi heretics were small in number, but rather potent: 

 
 Salia Veeta had arrived to attend to Dwimmer-Craft Izsefin, a trusted lieutenant of hers. She had also brought the daemonhost Plisrpijn, bound within the body of her own daughter.

Bruticus had brought a group of Dark Mechanicus individuals, and something altogether more insidious:


The female tech-priest leading this group is flanked here by the Toymaker atop his mechanical spider-walker, a murder-gholam construct on the left, and the traitor astartes known as The Friendless.

With the forces assembled, it was time to do battle... but more on that in my next post!