This post at False Machine reminded me of noisms' recent suggestion that "Creating a truly new monster is difficult, and perhaps impossible". I thought I might have a go at it.
It's a lifeform Mr Lovecraft might recognise, or possibly a distant cousin of GW's Umbra.
It doesn't seem to need stats, and could be best used to bring elements of a landscape to life, to modify mental and spiritual attributes, or psychic or magical ability, or to allow lifeforms to draw on deeper resources. Individuals and units with a heightened sense or advanced sensors could be allowed a check to observe those tendrils before the strike.
For wargaming, you could look at the 'compromised' idea from the GM substitute deck.
For tactical roleplaying, a noö-braner has no real lair, its treasure is the awareness - but could be the recognition of the awareness - and lots of rumours are already out there...
It doesn't seem to need stats, and could be best used to bring elements of a landscape to life, to modify mental and spiritual attributes, or psychic or magical ability, or to allow lifeforms to draw on deeper resources. Individuals and units with a heightened sense or advanced sensors could be allowed a check to observe those tendrils before the strike.
For wargaming, you could look at the 'compromised' idea from the GM substitute deck.
For tactical roleplaying, a noö-braner has no real lair, its treasure is the awareness - but could be the recognition of the awareness - and lots of rumours are already out there...
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