by Mike (St Andrews Wargaming) | Feb 25, 2021
Part 2 of my Dark Angels Codex Supplement Review will take a look at the Detachment abilities that the army gains. General AbilitiesJinkModels in the unit have a 5+ invulnerable save against ranged attacks. In your movement phase, if the unit remains stationary,...
by Mike (St Andrews Wargaming) | Feb 24, 2021
This part of the Maelstrom of War review will take a look at the stratagems and missions available in the new rules. StratagemsThe new rules have introduced four new stratagems to use in your maelstrom games. Fixed Determination (1CP)- Use at the start of...
by Mike (St Andrews Wargaming) | Feb 24, 2021
This part of the Maelstrom of War review will take a look at the stratagems and missions available in the new rules. StratagemsThe new rules have introduced four new stratagems to use in your maelstrom games. Fixed Determination (1CP)- Use at the start of...
by Mike (St Andrews Wargaming) | Feb 21, 2021
This weekend, I was able to pick up the new issue of White Dwarf with the new Maelstrom of War rules for 9th edition. I've been looking forward to this release since maelstrom was removed from the game. It was one of my favourite ways to play the game and I am glad to...
by Mike (St Andrews Wargaming) | Feb 8, 2021
Welcome to part 1 of my Dark Angels Codex Supplement Review, which will take a look at the stratagems available to the army. Not only do the 1st Company have access to all the stratagems in the main Space Marine codex, but they now have 17 additional stratagems with...