by Ray Burns | Jul 21, 2013
Last night I was thinking back through my gaming career and realized something - every game involving 2+ players I've ever enjoyed was started by someone. I started D&D with my wife and friends, my buddy Brian got me in to Magic, my friend Luke invited me to his...
by Ray Burns | Jul 20, 2013
The objective of most competitive games is simple - deal damage to win. It doesn't matter if you're playing Street Fighter, Magic, or Warmachine. Heck, it's the basic rule for cage fighting and boxing! Anyone who plays those things casually has one objective -...
by Ray Burns | Jul 19, 2013
Depending on how I got there, no-win situations tick me off. If I was purely outplayed by my opponent, then that's groovy. It sucks, but I can deal with it. If I got there because of some seriously tactical errors on my part, then I'm frustrated with myself, but I...
by Ray Burns | Jul 18, 2013
I've been in quite the painting funk lately. After burning my candle on both ends to finish two infantry commissions, my head was ready to explode. I like painting fine details, but infantry often has a lot of small, inconsequential details that no one but me may...
by Ray Burns | Jul 17, 2013
I first heard the term "faceroll" when I was young and made the mistake of frequenting the toxic World of Warcraft forums. This term was always aimed at Hunters, a class that would use its pet to engage enemies in melee while the hunter shot them with guns or bows....