by Robin de Oliveira | Apr 26, 2017
1D6, 2D6 or 3D6 when rolling to hit? Super complicated. Warmachine has a beautiful system in the form of the 2D6 mechanic, allowing for a lot more dynamic in gameplqay when it comes to rolling, as well as some interesting patterns when determining what...
by Robin de Oliveira | Apr 21, 2017
Kotov Predicted Haley 3 Nerfs. A recent thread on the Cygnar Facebook Group sparked me to get back into blogging. In the thread in question, A person decried Warmachine's current state as being relatively low risk, likening it to chess. Now, I'm not going to talk...
by Robin de Oliveira | Apr 7, 2015
Preface: Have you ever looked at a technically well painted miniature or drawn image, and thought "It's missing something"? Even true to life models, which are weathered down to the anus of every man, need some colour to make them pop. There's an episode of...
by Robin de Oliveira | Apr 7, 2015
Preface: Have you ever looked at a technically well painted miniature or drawn image, and thought "It's missing something"? Even true to life models, which are weathered down to the anus of every man, need some colour to make them pop. There's an episode of...
by Robin de Oliveira | Apr 7, 2015
Preface: Have you ever looked at a technically well painted miniature or drawn image, and thought "It's missing something"? Even true to life models, which are weathered down to the anus of every man, need some colour to make them pop. There's an episode of...