by Ryan Herbranson | Aug 12, 2013
This new book goes into much greater detail in explaining efficient ways to run a new campaign to Dark Heresy. This doesn't come as a surprise to me as FFG has years of experience under its belt now with multiple RPG games. What is interesting is that all of the...
by Ryan Herbranson | Aug 11, 2013
Combat Overview: These steps remain basically the same to 1st Ed. Steps two and three have now been combined, and there is a new step two. This is new flow for combat. Step 1: Surprise - This step sees a massive change. No longer...
by Ryan Herbranson | Aug 9, 2013
The first thing to note is that the Psychic Threshold system has been removed for determining wether a power is manifested or not. This has been replaced with the focus power test that started in Rogue Trader, but with some...
by Ryan Herbranson | Aug 7, 2013
Skills:The first thing to note is that the skill list appears to be much smaller in this edition compared to the first, but looks can be deceiving. First edition had 48 skills, 19 of which were basic that all characters could use at half their charactersistic value...
by Ryan Herbranson | Aug 6, 2013
So as promised I will be doing a break down of the new Dark Hersy 2.0 Beta, and give you some insight into what is changing. Now remember that this is just the Beta so some things can change from what I put out here as problems can arise and then get worked out, but I...