by Steve Turner | Jan 28, 2016
Happy Jack wasn't old, but he was a manHe lived in the sand at the Isle of ManThe kids would all sing, he would take the wrong keySo they rode on his head on their furry donkeyThe kids couldn't hurt JackThey tried and tried and triedThey dropped things on his backAnd...
by Steve Turner | Jan 28, 2016
by Steve Turner | Jan 28, 2016
Wargear¨Curse of the WulfenAll non-vehicle models within 6" is affected. For Blood/Sky/swift claws it is 12", for Long Fangs it is 3". Wulfen, Servitors and units that starts in a transport are not affected.At the start of the player turn, roll a single dice for all...
by Steve Turner | Jan 27, 2016
Special Rules- Berserker - And They Shall Know No Fear - Curse of the Wulfen - Counter Attack - Acute Senses - Feel No Pain - Bulky Death FrenzyIf a model in this unit is killed it can move up and attack at the end of the current initiative step. This even applies if...
by Steve Turner | Jan 25, 2016
The tactical squad at one time was one of the best troop choices in the game back when a five man squad could take both a heavy and special weapon. This unfortunately changed when the fifth edition codex dropped with the re advent of combat squads. I have never been a...