by a Sent One | Sep 10, 2013
Here are a couple of rules from Saturdays game.JJ typing, Determining Cover Saves, 40k6 pg 18.If, when you come to allocate a Wound, the target model's body (as defined on page 8) is at least 25% obscured from the point of view of at least one firer, Wounds allocated...
by a Sent One | Sep 8, 2013
Here are several more rules from last game.JJ typing, Challenges; Assault Result 40k6 pg 65.Unsaved Wounds caused in a challenge count towards the assault result, alongside any unsaved Wounds caused by the rest of the characters units.Context: This has to be one...
by a Sent One | Sep 4, 2013
Here are several rules from last game.JJ typing, The Scouring; Placing Primary Objectives 40k6 pg 129.Immediately before deciding whether or not to attempt to Seize the Initiative, flip the six markers over to reveal how many Victory Points they are worth.Context:...
by a Sent One | Aug 25, 2013
Here are a couple more rules from last game.JJ typing, Moving Initial Charger second bullet point 40k6 pg 21If possible, a charging model must move into base contact with an enemy model within reach that is not already in base contact with another charging model....
by a Sent One | Aug 23, 2013
Here are several rules from last game.JJ typing, Preferred Enemy, 40k6 pg 40A unit that contains at least one model with this special rule re-rolls all failed To Hit and To Wound rolls of 1 if attacking its Preferred Enemy. This applies to both shooting and...