by Mr. A | Nov 18, 2013
This was perhaps the hardest archetype to try and include in my cube. Mostly because Wx aggro decks tend to be composed of a bunch of small creatures and these small creatures tend not to be that cool looking at first glance. Think of say Elite...
by Mr. A | Nov 7, 2013
Tokens decks I've found are always fun decks to play. Making a huge horde of creatures and then just overrunning your opponent always appealed to me so I made a concerted effort to include enough token generators and token helpers to make Tokens a viable...
by Mr. A | Oct 7, 2013
Second deck I wanted to focus on was my attempt to incorporate a reanimator deck. So the basic idea for a reanimator deck is to dump giant creatures into the graveyard and cheat them out with spells. To facilitate this you need cards like: Forbidden Alchemy...
by Mr. A | Oct 2, 2013
When I updated my cube I made a more conscious effort to include specific archetypes in the cube. Before the update there weren't many archetypes that saw play. I think I saw tokens (which I almost always played as those cards always got passed), mono-red...
by Mr. A | Oct 1, 2013
The Theros pre-release and release weekends came and went and I managed to pick up a bunch of new cards. Got lucky in my pre-release and got Xenagos, Erebos, a FOIL Steam Augury and I managed to go 3-1 to get a few more packs. My streak of...